Fix LINK/UNLINK console spam with navmeshes

Removed unnecessary debug messages. Fixes #10804
This commit is contained in:
Bartłomiej T. Listwon 2017-10-03 19:51:26 +02:00
parent 0f9e1b5f0c
commit 956327d972

View file

@ -35,8 +35,6 @@ void Navigation::_navmesh_link(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(nm.linked);
print_line("LINK");
DVector<Vector3> vertices = nm.navmesh->get_vertices();
int len = vertices.size();
if (len == 0)
@ -144,8 +142,6 @@ void Navigation::_navmesh_unlink(int p_id) {
NavMesh &nm = navmesh_map[p_id];
ERR_FAIL_COND(!nm.linked);
print_line("UNLINK");
for (List<Polygon>::Element *E = nm.polygons.front(); E; E = E->next()) {
Polygon &p = E->get();