Disable active editors when node gets deselected

This commit is contained in:
Tomasz Chabora 2020-10-30 23:29:07 +01:00
parent 41f66761fd
commit 958d23968d

View file

@ -1807,6 +1807,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
node_dock->set_node(nullptr);
scene_tree_dock->set_selected(nullptr);
inspector_dock->update(nullptr);
_display_top_editors(false);
return;
}