fix for segfault when using CallBasic in visual script on release build
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1 changed files with 1 additions and 1 deletions
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@ -153,9 +153,9 @@ struct _VariantCall {
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funcdata.func = p_func;
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funcdata.func = p_func;
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funcdata.default_args = p_defaultarg;
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funcdata.default_args = p_defaultarg;
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funcdata._const = p_const;
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funcdata._const = p_const;
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funcdata.returns = p_has_return;
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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funcdata.return_type = p_return;
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funcdata.return_type = p_return;
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funcdata.returns = p_has_return;
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#endif
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#endif
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if (p_argtype1.name) {
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if (p_argtype1.name) {
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