fix for segfault when using CallBasic in visual script on release build

This commit is contained in:
Ibrahn Sahir 2018-02-12 17:06:54 +00:00
parent 45ab9cdfb5
commit 95dfa5b96d

View file

@ -153,9 +153,9 @@ struct _VariantCall {
funcdata.func = p_func; funcdata.func = p_func;
funcdata.default_args = p_defaultarg; funcdata.default_args = p_defaultarg;
funcdata._const = p_const; funcdata._const = p_const;
funcdata.returns = p_has_return;
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
funcdata.return_type = p_return; funcdata.return_type = p_return;
funcdata.returns = p_has_return;
#endif #endif
if (p_argtype1.name) { if (p_argtype1.name) {