Merge pull request #2872 from akien-mga/pr-load-main-scene
Load main scene if defined when running editor from the command line
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commit
96115ac975
2 changed files with 2 additions and 7 deletions
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@ -432,7 +432,6 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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} else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor
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editor=true;
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init_maximized=true;
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} else if (I->get()=="-nowindow") { // fullscreen
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OS::get_singleton()->set_no_window_mode(true);
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@ -649,6 +648,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
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if (editor) {
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main_args.push_back("-editor");
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init_maximized=true;
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use_custom_res=false;
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}
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@ -1093,7 +1093,7 @@ bool Main::start() {
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#endif
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if(script=="" && game_path=="" && !editor && String(GLOBAL_DEF("application/main_scene",""))!="") {
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if(script=="" && game_path=="" && String(GLOBAL_DEF("application/main_scene",""))!="") {
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game_path=GLOBAL_DEF("application/main_scene","");
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}
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@ -624,11 +624,6 @@ void ProjectManager::_open_project_confirm() {
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args.push_back("-editor");
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const String &selected_main = E->get();
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if (selected_main!="") {
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args.push_back(selected_main);
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}
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String exec = OS::get_singleton()->get_executable_path();
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OS::ProcessID pid=0;
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