Fix animation signal caches_cleared firing timing

This commit is contained in:
Silc Renew 2022-12-02 14:05:04 +09:00
parent bcc061edae
commit 962b6a3e8f
2 changed files with 2 additions and 2 deletions

View file

@ -1800,7 +1800,6 @@ double AnimationPlayer::get_current_animation_length() const {
void AnimationPlayer::_animation_changed() {
clear_caches();
emit_signal(SNAME("caches_cleared"));
if (is_playing()) {
playback.seeked = true; //need to restart stuff, like audio
}
@ -1839,6 +1838,8 @@ void AnimationPlayer::clear_caches() {
cache_update_size = 0;
cache_update_prop_size = 0;
cache_update_bezier_size = 0;
emit_signal(SNAME("caches_cleared"));
}
void AnimationPlayer::set_active(bool p_active) {

View file

@ -859,7 +859,6 @@ void AnimationTree::_clear_caches() {
memdelete(K.value);
}
playing_caches.clear();
track_cache.clear();
cache_valid = false;
}