Changelog: Mention compat breaking removal of illegal '1f' syntax for shaders

Fixes #59316.
This commit is contained in:
Rémi Verschelde 2022-09-07 09:54:15 +02:00
parent 073032b6d0
commit 968af50449

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@ -327,6 +327,11 @@ See the [release announcement](https://godotengine.org/article/godot-3-5-cant-st
- Android: Drop broken 32-bit framebuffer setting ([GH-54431](https://github.com/godotengine/godot/pull/54431)).
#### Shaders
- Removed support for `1f` or `0f` float literal syntax which is invalid in GLSL ([GH-55623](https://github.com/godotengine/godot/pull/55623)).
Floats should be written with a decimal separator (`1.0f` or `0.f`).
### Fixed