Don't override SubViewport's cursor with SubViewportContainer's cursor
Add a warning for having a non-default value of `mouse_default_cursor_shape` in SubViewportContainer Add test
This commit is contained in:
parent
6588a4a29a
commit
96b26574b9
3 changed files with 46 additions and 1 deletions
|
@ -247,6 +247,10 @@ PackedStringArray SubViewportContainer::get_configuration_warnings() const {
|
|||
warnings.push_back(RTR("This node doesn't have a SubViewport as child, so it can't display its intended content.\nConsider adding a SubViewport as a child to provide something displayable."));
|
||||
}
|
||||
|
||||
if (get_default_cursor_shape() != Control::CURSOR_ARROW) {
|
||||
warnings.push_back(RTR("The default mouse cursor shape of SubViewportContainer has no effect.\nConsider leaving it at its initial value `CURSOR_ARROW`."));
|
||||
}
|
||||
|
||||
return warnings;
|
||||
}
|
||||
|
||||
|
|
|
@ -2075,7 +2075,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
}
|
||||
}
|
||||
|
||||
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE)) {
|
||||
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CURSOR_SHAPE) && !Object::cast_to<SubViewportContainer>(over)) {
|
||||
DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
|
||||
#include "scene/2d/node_2d.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/subviewport_container.h"
|
||||
#include "scene/main/window.h"
|
||||
|
||||
#include "tests/test_macros.h"
|
||||
|
@ -715,6 +716,46 @@ TEST_CASE("[SceneTree][Viewport] Controls and InputEvent handling") {
|
|||
memdelete(node_a);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][Viewport] Control mouse cursor shape") {
|
||||
SUBCASE("[Viewport][CursorShape] Mouse cursor is not overridden by SubViewportContainer") {
|
||||
SubViewportContainer *node_a = memnew(SubViewportContainer);
|
||||
SubViewport *node_b = memnew(SubViewport);
|
||||
Control *node_c = memnew(Control);
|
||||
|
||||
node_a->set_name("SubViewportContainer");
|
||||
node_b->set_name("SubViewport");
|
||||
node_c->set_name("Control");
|
||||
node_a->set_position(Point2i(0, 0));
|
||||
node_c->set_position(Point2i(0, 0));
|
||||
node_a->set_size(Point2i(100, 100));
|
||||
node_b->set_size(Point2i(100, 100));
|
||||
node_c->set_size(Point2i(100, 100));
|
||||
node_a->set_default_cursor_shape(Control::CURSOR_ARROW);
|
||||
node_c->set_default_cursor_shape(Control::CURSOR_FORBIDDEN);
|
||||
Window *root = SceneTree::get_singleton()->get_root();
|
||||
DisplayServerMock *DS = (DisplayServerMock *)(DisplayServer::get_singleton());
|
||||
|
||||
// Scene tree:
|
||||
// - root
|
||||
// - node_a (SubViewportContainer)
|
||||
// - node_b (SubViewport)
|
||||
// - node_c (Control)
|
||||
|
||||
root->add_child(node_a);
|
||||
node_a->add_child(node_b);
|
||||
node_b->add_child(node_c);
|
||||
|
||||
Point2i on_c = Point2i(5, 5);
|
||||
|
||||
SEND_GUI_MOUSE_MOTION_EVENT(on_c, MouseButtonMask::NONE, Key::NONE);
|
||||
CHECK(DS->get_cursor_shape() == DisplayServer::CURSOR_FORBIDDEN); // GH-74805
|
||||
|
||||
memdelete(node_c);
|
||||
memdelete(node_b);
|
||||
memdelete(node_a);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace TestViewport
|
||||
|
||||
#endif // TEST_VIEWPORT_H
|
||||
|
|
Loading…
Reference in a new issue