Do not update scene tree dock when node edited outside of it

(cherry picked from commit 022a061571)
This commit is contained in:
Nathan Franke 2021-04-12 06:26:56 -05:00 committed by Rémi Verschelde
parent f8264abb46
commit 970a66a0fd
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@ -539,6 +539,10 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
}
void SceneTreeEditor::_node_renamed(Node *p_node) {
if (!get_scene_node()->is_a_parent_of(p_node)) {
return;
}
emit_signal("node_renamed");
if (!tree_dirty) {