Improve mouse input event class reference
(cherry picked from commit 37dfe5c706
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1 changed files with 2 additions and 2 deletions
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@ -16,10 +16,10 @@
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The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
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The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
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</member>
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</member>
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<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
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<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
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The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
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The global mouse position relative to the current [Viewport]. If used in [method Control._gui_input] and if the current [Control] is not under the mouse, moving it will not update this value.
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</member>
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</member>
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
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The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse.
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The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. If the current [Control] is not under the mouse, moving it will not update this value.
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</member>
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</member>
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</members>
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</members>
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<constants>
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<constants>
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