Improve mouse input event class reference

(cherry picked from commit 37dfe5c706)
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skyace65 2021-12-23 20:10:41 -05:00 committed by Rémi Verschelde
parent 347823c275
commit 97695d3796
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@ -16,10 +16,10 @@
The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks. The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
</member> </member>
<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )"> <member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0. The global mouse position relative to the current [Viewport]. If used in [method Control._gui_input] and if the current [Control] is not under the mouse, moving it will not update this value.
</member> </member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )"> <member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. If the current [Control] is not under the mouse, moving it will not update this value.
</member> </member>
</members> </members>
<constants> <constants>