Bump version to 4.0-dev

No peace for the weary. :)
This commit is contained in:
Rémi Verschelde 2020-01-29 13:35:24 +01:00
parent 4e7d75ccd3
commit 9823dab954
3 changed files with 6 additions and 6 deletions

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@ -1,4 +1,4 @@
.TH GODOT "6" "January 2020" "godot 3.2" "Games"
.TH GODOT "6" "January 2020" "godot 4.0" "Games"
.SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>3.2</string>
<string>4.0</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>3.2</string>
<string>4.0</string>
<key>NSMicrophoneUsageDescription</key>
<string>Microphone access is required to capture audio.</string>
<key>NSCameraUsageDescription</key>

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@ -1,9 +1,9 @@
short_name = "godot"
name = "Godot Engine"
major = 3
minor = 2
major = 4
minor = 0
patch = 0
status = "stable"
status = "dev"
module_config = ""
year = 2020
website = "https://godotengine.org"