Collapse Resource Preview Properly
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@ -2898,6 +2898,7 @@ void EditorPropertyResource::update_property() {
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if (res == RES()) {
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assign->set_icon(Ref<Texture2D>());
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assign->set_text(TTR("[empty]"));
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assign->set_custom_minimum_size(Size2(1, 1));
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} else {
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assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object"));
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