Make AnimationPlayerEditor read-only edit rules more permissive.

This commit is contained in:
Saracen 2023-10-31 22:16:15 +00:00 committed by Rémi Verschelde
parent 04c71d943f
commit 98d9c9c573
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GPG key ID: C3336907360768E1

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@ -312,6 +312,16 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
if (updating) {
return;
}
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), true)
ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM);
ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM);
ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS);
ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE);
#undef ITEM_CHECK_DISABLED
// when selecting an animation, the idea is that the only interesting behavior
// ui-wise is that it should play/blend the next one if currently playing
String current = _get_current();
@ -320,10 +330,11 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
player->set_assigned_animation(current);
Ref<Animation> anim = player->get_animation(current);
ERR_FAIL_COND(anim.is_null());
{
bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim);
bool animation_is_readonly = EditorNode::get_singleton()->is_resource_read_only(anim);
track_editor->set_animation(anim, animation_library_is_foreign);
track_editor->set_animation(anim, animation_is_readonly);
Node *root = player->get_node_or_null(player->get_root_node());
if (root) {
track_editor->set_root(root);
@ -537,20 +548,12 @@ void AnimationPlayerEditor::_animation_name_edited() {
new_anim->set_name(new_name);
String library_name;
Ref<AnimationLibrary> al;
if (library->is_visible()) {
library_name = library->get_item_metadata(library->get_selected());
// It's possible that [Global] was selected, but doesn't exist yet.
if (player->has_animation_library(library_name)) {
al = player->get_animation_library(library_name);
}
} else {
if (player->has_animation_library("")) {
al = player->get_animation_library("");
library_name = "";
}
}
undo_redo->create_action(TTR("Add Animation"));
bool lib_added = false;
@ -822,9 +825,7 @@ void AnimationPlayerEditor::_animation_edit() {
if (current != String()) {
Ref<Animation> anim = player->get_animation(current);
bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim);
track_editor->set_animation(anim, animation_library_is_foreign);
track_editor->set_animation(anim, EditorNode::get_singleton()->is_resource_read_only(anim));
Node *root = player->get_node_or_null(player->get_root_node());
if (root) {
@ -883,17 +884,23 @@ void AnimationPlayerEditor::_update_player() {
int active_idx = -1;
bool no_anims_found = true;
bool foreign_global_anim_lib = false;
bool global_animation_library_is_readonly = false;
bool all_animation_libraries_are_readonly = libraries.size() > 0;
for (const StringName &K : libraries) {
if (K != StringName()) {
animation->add_separator(K);
}
// Check if the global library is foreign since we want to disable options for adding/remove/renaming animations if it is.
// Check if the global library is read-only since we want to disable options for adding/remove/renaming animations if it is.
Ref<AnimationLibrary> anim_library = player->get_animation_library(K);
bool is_animation_library_read_only = EditorNode::get_singleton()->is_resource_read_only(anim_library);
if (!is_animation_library_read_only) {
all_animation_libraries_are_readonly = false;
} else {
if (K == "") {
foreign_global_anim_lib = EditorNode::get_singleton()->is_resource_read_only(anim_library);
global_animation_library_is_readonly = true;
}
}
List<StringName> animlist;
@ -912,20 +919,8 @@ void AnimationPlayerEditor::_update_player() {
no_anims_found = false;
}
}
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), foreign_global_anim_lib)
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), all_animation_libraries_are_readonly || (no_anims_found && global_animation_library_is_readonly))
ITEM_CHECK_DISABLED(TOOL_NEW_ANIM);
#undef ITEM_CHECK_DISABLED
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found || foreign_global_anim_lib)
ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM);
ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS);
ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM);
ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE);
#undef ITEM_CHECK_DISABLED
stop->set_disabled(no_anims_found);
@ -959,9 +954,9 @@ void AnimationPlayerEditor::_update_player() {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim);
bool animation_library_is_readonly = EditorNode::get_singleton()->is_resource_read_only(anim);
track_editor->set_animation(anim, animation_library_is_foreign);
track_editor->set_animation(anim, animation_library_is_readonly);
Node *root = player->get_node_or_null(player->get_root_node());
if (root) {
track_editor->set_root(root);
@ -1007,32 +1002,61 @@ void AnimationPlayerEditor::_update_name_dialog_library_dropdown() {
player->get_animation_library_list(&libraries);
library->clear();
int valid_library_count = 0;
// When [Global] isn't present, but other libraries are, add option of creating [Global].
int index_offset = 0;
if (!player->has_animation_library(StringName())) {
library->add_item(String(TTR("[Global] (create)")));
library->set_item_metadata(0, "");
if (!libraries.is_empty()) {
index_offset = 1;
}
valid_library_count++;
}
int current_lib_id = index_offset; // Don't default to [Global] if it doesn't exist yet.
for (int i = 0; i < libraries.size(); i++) {
StringName library_name = libraries[i];
if (!EditorNode::get_singleton()->is_resource_read_only(player->get_animation_library(library_name))) {
library->add_item((library_name == StringName()) ? String(TTR("[Global]")) : String(library_name));
library->set_item_metadata(i + index_offset, String(library_name));
library->set_item_metadata(valid_library_count, String(library_name));
// Default to duplicating into same library.
if (library_name == current_library_name) {
current_lib_id = i + index_offset;
current_library_name = library_name;
current_lib_id = valid_library_count;
}
valid_library_count++;
}
}
if (library->get_item_count() > 1) {
// If our library name is empty, but we have valid libraries, we can check here to auto assign the first
// one which isn't a read-only library.
bool auto_assigning_non_global_library = false;
if (current_library_name == StringName() && valid_library_count > 0) {
for (int i = 0; i < libraries.size(); i++) {
StringName library_name = libraries[i];
if (!EditorNode::get_singleton()->is_resource_read_only(player->get_animation_library(library_name))) {
current_library_name = library_name;
current_lib_id = 0;
if (library_name != StringName()) {
auto_assigning_non_global_library = true;
}
break;
}
}
}
if (library->get_item_count() > 0) {
library->select(current_lib_id);
if (library->get_item_count() > 1 || auto_assigning_non_global_library) {
library->show();
library->set_disabled(auto_assigning_non_global_library && library->get_item_count() == 1);
} else {
library->hide();
}
}
}
void AnimationPlayerEditor::_ensure_dummy_player() {
bool dummy_exists = is_dummy && player && original_node;
@ -1298,9 +1322,59 @@ void AnimationPlayerEditor::_current_animation_changed(const String &p_name) {
if (anim.is_null()) {
return;
}
bool animation_library_is_foreign = EditorNode::get_singleton()->is_resource_read_only(anim);
track_editor->set_animation(anim, animation_library_is_foreign);
// Determine the read-only status of the animation's library and the libraries as a whole.
List<StringName> libraries;
player->get_animation_library_list(&libraries);
bool current_animation_library_is_readonly = false;
bool all_animation_libraries_are_readonly = true;
for (const StringName &K : libraries) {
Ref<AnimationLibrary> anim_library = player->get_animation_library(K);
bool animation_library_is_readonly = EditorNode::get_singleton()->is_resource_read_only(anim_library);
if (!animation_library_is_readonly) {
all_animation_libraries_are_readonly = false;
}
List<StringName> animlist;
anim_library->get_animation_list(&animlist);
bool animation_found = false;
for (const StringName &E : animlist) {
String path = K;
if (path != "") {
path += "/";
}
path += E;
if (p_name == path) {
current_animation_library_is_readonly = animation_library_is_readonly;
break;
}
}
if (animation_found) {
break;
}
}
StringName library_name = player->find_animation_library(anim);
bool animation_is_readonly = EditorNode::get_singleton()->is_resource_read_only(anim);
track_editor->set_animation(anim, animation_is_readonly);
_update_animation();
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), false)
ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS);
ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE);
#undef ITEM_CHECK_DISABLED
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), current_animation_library_is_readonly)
ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM);
#undef ITEM_CHECK_DISABLED
#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), all_animation_libraries_are_readonly)
ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM);
#undef ITEM_CHECK_DISABLED
}
}