Merge pull request #43139 from Calinou/doc-unproject-position-behind
Document hiding a Control when its reference point is behind the camera
This commit is contained in:
commit
98ee852fd3
1 changed files with 7 additions and 0 deletions
|
@ -163,6 +163,13 @@
|
|||
</argument>
|
||||
<description>
|
||||
Returns the 2D coordinate in the [Viewport] rectangle that maps to the given 3D point in worldspace.
|
||||
[b]Note:[/b] When using this to position GUI elements over a 3D viewport, use [method is_position_behind] to prevent them from appearing if the 3D point is behind the camera:
|
||||
[codeblock]
|
||||
# This code block is part of a script that inherits from Node3D.
|
||||
# `control` is a reference to a node inheriting from Control.
|
||||
control.visible = not get_viewport().get_camera().is_position_behind(global_transform.origin)
|
||||
control.rect_position = get_viewport().get_camera().unproject_position(global_transform.origin)
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
|
|
Loading…
Reference in a new issue