Fix classes.xml structure
Fix the addition in #4854 which added elements in the wrong place.
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1 changed files with 11 additions and 16 deletions
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@ -7270,6 +7270,17 @@
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Takes a global input event and convert to this item's coordinate system.
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</description>
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</method>
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<method name="make_screen_coord_local" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="screen_point" type="Vector2">
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</argument>
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<description>
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Take a 2d screen point and convert to 2D local coords relative to this Canvas
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item. If this CanvasItem is the root of a Scene, its essentially the
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world coords for that scene.
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</description>
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</method>
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<method name="set_as_toplevel">
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<argument index="0" name="enable" type="bool">
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</argument>
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@ -7339,22 +7350,6 @@
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</description>
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</method>
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<method name="update">
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<method name="make_screen_coord_local" qualifiers="const">
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<return type="Vector2">
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</return>
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<argument index="0" name="screen_point" type="Vector2">
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</argument>
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<description>
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Take a 2d screen point and convert to 2D local coords relative to this Canvas
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item. If this CanvasItem is the root of a Scene, its essentially the
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world coords for that scene.
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</description>
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</method>
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<method name="make_input_local" qualifiers="const">
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<return type="InputEvent">
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</return>
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<argument index="0" name="event" type="InputEvent">
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</argument>
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<description>
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Queue the CanvasItem for update. [code]NOTIFICATION_DRAW[/code] will be called on idle time to request redraw.
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</description>
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