Fix classes.xml structure

Fix the addition in #4854 which added elements in the wrong place.
This commit is contained in:
George Marques 2016-07-14 12:13:04 -03:00
parent 19d9fac4ed
commit 98eec177ae
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@ -7270,6 +7270,17 @@
Takes a global input event and convert to this item's coordinate system.
</description>
</method>
<method name="make_screen_coord_local" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
Take a 2d screen point and convert to 2D local coords relative to this Canvas
item. If this CanvasItem is the root of a Scene, its essentially the
world coords for that scene.
</description>
</method>
<method name="set_as_toplevel">
<argument index="0" name="enable" type="bool">
</argument>
@ -7339,22 +7350,6 @@
</description>
</method>
<method name="update">
<method name="make_screen_coord_local" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="screen_point" type="Vector2">
</argument>
<description>
Take a 2d screen point and convert to 2D local coords relative to this Canvas
item. If this CanvasItem is the root of a Scene, its essentially the
world coords for that scene.
</description>
</method>
<method name="make_input_local" qualifiers="const">
<return type="InputEvent">
</return>
<argument index="0" name="event" type="InputEvent">
</argument>
<description>
Queue the CanvasItem for update. [code]NOTIFICATION_DRAW[/code] will be called on idle time to request redraw.
</description>