Bump version to 3.5-stable \o/

What a ride!

Developing 3.5 in parallel with the rapidly growing 4.0 alpha has
proved challenging, but here we are with a great feature update for the
3.x branch.

4.0 is getting close to beta, and now most contributors have switched
their focus towards that major update, and rightly so. Still, the work
that went into 3.5 is amazing and makes it a very strong and stable
solution for your games *today* -- while 4.0 takes the time it needs to
stabilize and mature.

A big thankyou to all contributors who worked on this release!
This commit is contained in:
Rémi Verschelde 2022-08-05 03:40:16 +02:00
parent 7c8cc5c37b
commit 991bb6ac74
2 changed files with 3 additions and 3 deletions

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@ -5,9 +5,9 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [3.5] - TBD
## [3.5] - 2022-08-05
See the [release announcement]() for details.
See the [release announcement](https://godotengine.org/article/godot-3-5-cant-stop-wont-stop) for details.
### Added

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@ -3,7 +3,7 @@ name = "Godot Engine"
major = 3
minor = 5
patch = 0
status = "rc"
status = "stable"
module_config = ""
year = 2022
website = "https://godotengine.org"