Commit other files changed by file_format.sh

This commit is contained in:
Aaron Franke 2020-07-13 14:13:38 -04:00
parent d8b65461e3
commit 9986439352
No known key found for this signature in database
GPG key ID: 40A1750B977E56BF
60 changed files with 73 additions and 73 deletions

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@ -227,10 +227,10 @@
<description>
Returns [code]true[/code] if the array contains the given value.
[codeblock]
["inside", 7].has("inside") == true
["inside", 7].has("outside") == false
["inside", 7].has(7) == true
["inside", 7].has("7") == false
print(["inside", 7].has("inside")) # True
print(["inside", 7].has("outside")) # False
print(["inside", 7].has(7)) # True
print(["inside", 7].has("7")) # False
[/codeblock]
[b]Note:[/b] This is equivalent to using the [code]in[/code] operator as follows:
[codeblock]

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@ -44,7 +44,7 @@
</return>
<description>
Updates the collision information for the ray. Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state.
[b]Note:[/b] [code]enabled == true[/code] is not required for this to work.
[b]Note:[/b] [member enabled] does not need to be [code]true[/code] for this to work.
</description>
</method>
<method name="get_collider" qualifiers="const">

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@ -45,7 +45,7 @@
<description>
Updates the collision information for the ray.
Use this method to update the collision information immediately instead of waiting for the next [code]_physics_process[/code] call, for example if the ray or its parent has changed state.
[b]Note:[/b] [code]enabled == true[/code] is not required for this to work.
[b]Note:[/b] [member enabled] does not need to be [code]true[/code] for this to work.
</description>
</method>
<method name="get_collider" qualifiers="const">

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@ -102,9 +102,9 @@ bool test_add_remove() {
a.connect_points(1, 3, true);
a.connect_points(1, 4, false);
ok = ok && (a.are_points_connected(2, 1) == true);
ok = ok && (a.are_points_connected(4, 1) == true);
ok = ok && (a.are_points_connected(2, 1, false) == true);
ok = ok && (a.are_points_connected(2, 1));
ok = ok && (a.are_points_connected(4, 1));
ok = ok && (a.are_points_connected(2, 1, false));
ok = ok && (a.are_points_connected(4, 1, false) == false);
a.disconnect_points(1, 2, true);
@ -179,7 +179,7 @@ bool test_add_remove() {
if (Math::rand() % 2 == 1) {
// Add a (possibly existing) directed edge and confirm connectivity
a.connect_points(u, v, false);
ok = ok && (a.are_points_connected(u, v, false) == true);
ok = ok && (a.are_points_connected(u, v, false));
} else {
// Remove a (possibly nonexistent) directed edge and confirm disconnectivity
a.disconnect_points(u, v, false);

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@ -1963,7 +1963,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
bool die = _unreference_owner_unsafe();
// Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
CRASH_COND(die == true);
CRASH_COND(die);
owner = nullptr;
@ -2298,7 +2298,7 @@ CSharpInstance::~CSharpInstance() {
// Unreference the owner here, before the new "instance binding" references it.
// Otherwise, the unsafe reference debug checks will incorrectly detect a bug.
bool die = _unreference_owner_unsafe();
CRASH_COND(die == true); // `owner_keep_alive` holds a reference, so it can't die
CRASH_COND(die); // `owner_keep_alive` holds a reference, so it can't die
void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
CRASH_COND(data == nullptr);
@ -3136,7 +3136,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
bool die = instance->_unreference_owner_unsafe();
// Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
CRASH_COND(die == true);
CRASH_COND(die);
p_owner->set_script_instance(nullptr);
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;

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@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;

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@ -1,4 +1,4 @@
using System;
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;

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@ -320,7 +320,7 @@ void OS_OSX::run() {
}
joypad_osx->process_joypads();
if (Main::iteration() == true) {
if (Main::iteration()) {
quit = true;
}
} @catch (NSException *exception) {