Fix editor only lights

This commit is contained in:
JFonS 2018-10-24 16:47:32 +02:00
parent fe0db6c479
commit 99a097aff2

View file

@ -163,11 +163,6 @@ void Light::_update_visibility() {
if (!is_inside_tree())
return;
// FIXME: Since the call to VS::instance_light_set_enabled was disabled below,
// the whole logic became pointless so editor_ok triggers unused variable warnings.
// Commenting out for now but this should be fixed/reimplemented so that editor_only
// works as expected (GH-17989).
/*
bool editor_ok = true;
#ifdef TOOLS_ENABLED
@ -184,8 +179,8 @@ void Light::_update_visibility() {
}
#endif
//VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok);
*/
VS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree() && editor_ok);
_change_notify("geometry/visible");
}