Implemented drag and drop across windows, both OS and embedded.
This commit is contained in:
parent
047e0b7de5
commit
9a5d15a2dc
9 changed files with 258 additions and 90 deletions
|
@ -699,6 +699,26 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
|
|||
windows.erase(p_id);
|
||||
}
|
||||
|
||||
void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
|
||||
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
WindowData &wd = windows[p_window];
|
||||
|
||||
wd.instance_id = p_instance;
|
||||
}
|
||||
|
||||
ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) const {
|
||||
|
||||
ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
|
||||
const WindowData &wd = windows[p_window];
|
||||
return wd.instance_id;
|
||||
}
|
||||
|
||||
DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const {
|
||||
|
||||
return INVALID_WINDOW_ID;
|
||||
}
|
||||
|
||||
void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
|
|
@ -130,6 +130,8 @@ class DisplayServerX11 : public DisplayServer {
|
|||
WindowID transient_parent = INVALID_WINDOW_ID;
|
||||
Set<WindowID> transient_children;
|
||||
|
||||
ObjectID instance_id;
|
||||
|
||||
//better to guess on the fly, given WM can change it
|
||||
//WindowMode mode;
|
||||
bool fullscreen = false; //OS can't exit from this mode
|
||||
|
@ -263,11 +265,16 @@ public:
|
|||
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
||||
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
|
||||
|
||||
virtual Vector<int> get_window_list() const;
|
||||
virtual Vector<DisplayServer::WindowID> get_window_list() const;
|
||||
|
||||
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
|
||||
virtual void delete_sub_window(WindowID p_id);
|
||||
|
||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
|
||||
|
||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
|
||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
|
||||
|
||||
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
|
||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
||||
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
||||
|
|
|
@ -435,17 +435,32 @@ bool DisplayServerWindows::screen_is_kept_on() const {
|
|||
return false;
|
||||
}
|
||||
|
||||
Vector<int> DisplayServerWindows::get_window_list() const {
|
||||
Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
Vector<int> ret;
|
||||
Vector<DisplayServer::WindowID> ret;
|
||||
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
|
||||
ret.push_back(E->key());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(const Point2i &p_position) const {
|
||||
|
||||
POINT p;
|
||||
p.x = p_position.x;
|
||||
p.y = p_position.y;
|
||||
HWND hwnd = WindowFromPoint(p);
|
||||
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
|
||||
if (E->get().hWnd == hwnd) {
|
||||
return E->key();
|
||||
}
|
||||
}
|
||||
|
||||
return INVALID_WINDOW_ID;
|
||||
}
|
||||
|
||||
DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
@ -504,6 +519,22 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
|
|||
windows.erase(p_window);
|
||||
}
|
||||
|
||||
void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
ERR_FAIL_COND(!windows.has(p_window));
|
||||
windows[p_window].instance_id = p_instance;
|
||||
}
|
||||
|
||||
ObjectID DisplayServerWindows::window_get_attached_instance_id(WindowID p_window) const {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
||||
ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
|
||||
return windows[p_window].instance_id;
|
||||
}
|
||||
|
||||
void DisplayServerWindows::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
|
||||
|
||||
_THREAD_SAFE_METHOD_
|
||||
|
|
|
@ -195,6 +195,8 @@ class DisplayServerWindows : public DisplayServer {
|
|||
Size2 window_rect;
|
||||
Point2 last_pos;
|
||||
|
||||
ObjectID instance_id;
|
||||
|
||||
// IME
|
||||
HIMC im_himc;
|
||||
Vector2 im_position;
|
||||
|
@ -291,11 +293,16 @@ public:
|
|||
virtual void screen_set_keep_on(bool p_enable); //disable screensaver
|
||||
virtual bool screen_is_kept_on() const;
|
||||
|
||||
virtual Vector<int> get_window_list() const;
|
||||
virtual Vector<DisplayServer::WindowID> get_window_list() const;
|
||||
|
||||
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
|
||||
virtual void delete_sub_window(WindowID p_window);
|
||||
|
||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
|
||||
|
||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
|
||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
|
||||
|
||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
||||
|
||||
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
|
||||
|
|
|
@ -196,6 +196,7 @@ Viewport::GUI::GUI() {
|
|||
mouse_focus_mask = 0;
|
||||
key_focus = NULL;
|
||||
mouse_over = NULL;
|
||||
drag_mouse_over = NULL;
|
||||
|
||||
tooltip = NULL;
|
||||
tooltip_popup = NULL;
|
||||
|
@ -1960,11 +1961,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
|
||||
if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
|
||||
|
||||
if (gui.mouse_over) {
|
||||
Size2 pos = mpos;
|
||||
pos = gui.focus_inv_xform.xform(pos);
|
||||
|
||||
_gui_drop(gui.mouse_over, pos, false);
|
||||
if (gui.drag_mouse_over) {
|
||||
_gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false);
|
||||
}
|
||||
|
||||
if (gui.drag_preview && mb->get_button_index() == BUTTON_LEFT) {
|
||||
|
@ -1974,6 +1972,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
|
||||
gui.drag_data = Variant();
|
||||
gui.dragging = false;
|
||||
gui.drag_mouse_over = nullptr;
|
||||
_propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
|
||||
//change mouse accordingly
|
||||
}
|
||||
|
@ -2098,14 +2097,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
|
||||
gui.mouse_over = over;
|
||||
|
||||
if (gui.drag_preview) {
|
||||
gui.drag_preview->set_position(mpos);
|
||||
}
|
||||
DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)InputFilter::get_singleton()->get_default_cursor_shape();
|
||||
|
||||
if (!over) {
|
||||
DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)InputFilter::get_singleton()->get_default_cursor_shape());
|
||||
return;
|
||||
}
|
||||
if (over) {
|
||||
|
||||
Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
|
||||
Size2 pos = localizer.xform(mpos);
|
||||
|
@ -2180,27 +2174,120 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
|
|||
}
|
||||
}
|
||||
|
||||
DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape);
|
||||
ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape;
|
||||
|
||||
if (over && over->can_process()) {
|
||||
_gui_call_input(over, mm);
|
||||
}
|
||||
|
||||
set_input_as_handled();
|
||||
}
|
||||
|
||||
if (gui.drag_data.get_type() != Variant::NIL && mm->get_button_mask() & BUTTON_MASK_LEFT) {
|
||||
if (gui.drag_data.get_type() != Variant::NIL) {
|
||||
//handle dragandrop
|
||||
|
||||
bool can_drop = _gui_drop(over, pos, true);
|
||||
if (gui.drag_preview) {
|
||||
gui.drag_preview->set_position(mpos);
|
||||
}
|
||||
|
||||
gui.drag_mouse_over = over;
|
||||
gui.drag_mouse_over_pos = Vector2();
|
||||
|
||||
//find the window this is above of
|
||||
|
||||
//see if there is an embedder
|
||||
Viewport *embedder = nullptr;
|
||||
Vector2 viewport_pos;
|
||||
|
||||
if (is_embedding_subwindows()) {
|
||||
embedder = this;
|
||||
viewport_pos = mpos;
|
||||
} else {
|
||||
//not an embeder, but may be a subwindow of an embedder
|
||||
Window *w = Object::cast_to<Window>(this);
|
||||
if (w) {
|
||||
if (w->is_embedded()) {
|
||||
embedder = w->_get_embedder();
|
||||
|
||||
Transform2D ai = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse();
|
||||
|
||||
viewport_pos = ai.xform(mpos) + w->get_position(); //to parent coords
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Viewport *viewport_under = nullptr;
|
||||
|
||||
if (embedder) {
|
||||
//use embedder logic
|
||||
|
||||
for (int i = embedder->gui.sub_windows.size() - 1; i >= 0; i--) {
|
||||
Window *sw = embedder->gui.sub_windows[i].window;
|
||||
Rect2 swrect = Rect2i(sw->get_position(), sw->get_size());
|
||||
if (!sw->get_flag(Window::FLAG_BORDERLESS)) {
|
||||
int title_height = sw->get_theme_constant("title_height");
|
||||
swrect.position.y -= title_height;
|
||||
swrect.size.y += title_height;
|
||||
}
|
||||
|
||||
if (swrect.has_point(viewport_pos)) {
|
||||
viewport_under = sw;
|
||||
viewport_pos -= sw->get_position();
|
||||
}
|
||||
}
|
||||
|
||||
if (!viewport_under) {
|
||||
//not in a subwindow, likely in embedder
|
||||
viewport_under = embedder;
|
||||
}
|
||||
} else {
|
||||
//use displayserver logic
|
||||
Vector2i screen_mouse_pos = DisplayServer::get_singleton()->mouse_get_position();
|
||||
|
||||
DisplayServer::WindowID window_id = DisplayServer::get_singleton()->get_window_at_screen_position(screen_mouse_pos);
|
||||
|
||||
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
|
||||
ObjectID object_under = DisplayServer::get_singleton()->window_get_attached_instance_id(window_id);
|
||||
|
||||
if (object_under != ObjectID()) { //fetch window
|
||||
Window *w = Object::cast_to<Window>(ObjectDB::get_instance(object_under));
|
||||
if (w) {
|
||||
viewport_under = w;
|
||||
viewport_pos = screen_mouse_pos - w->get_position();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (viewport_under) {
|
||||
Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
|
||||
viewport_pos = ai.xform(viewport_pos);
|
||||
//find control under at pos
|
||||
gui.drag_mouse_over = viewport_under->_gui_find_control(viewport_pos);
|
||||
if (gui.drag_mouse_over) {
|
||||
Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse();
|
||||
gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
|
||||
|
||||
if (mm->get_button_mask() & BUTTON_MASK_LEFT) {
|
||||
|
||||
bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true);
|
||||
|
||||
if (!can_drop) {
|
||||
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN);
|
||||
ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN;
|
||||
} else {
|
||||
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP);
|
||||
ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP;
|
||||
}
|
||||
//change mouse accordingly i guess
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
gui.drag_mouse_over = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
|
||||
}
|
||||
|
||||
Ref<InputEventScreenTouch> touch_event = p_event;
|
||||
if (touch_event.is_valid()) {
|
||||
|
||||
|
@ -2443,6 +2530,8 @@ void Viewport::_gui_hid_control(Control *p_control) {
|
|||
_gui_remove_focus();
|
||||
if (gui.mouse_over == p_control)
|
||||
gui.mouse_over = NULL;
|
||||
if (gui.drag_mouse_over == p_control)
|
||||
gui.drag_mouse_over = NULL;
|
||||
if (gui.tooltip == p_control)
|
||||
_gui_cancel_tooltip();
|
||||
}
|
||||
|
@ -2461,6 +2550,8 @@ void Viewport::_gui_remove_control(Control *p_control) {
|
|||
gui.key_focus = NULL;
|
||||
if (gui.mouse_over == p_control)
|
||||
gui.mouse_over = NULL;
|
||||
if (gui.drag_mouse_over == p_control)
|
||||
gui.drag_mouse_over = NULL;
|
||||
if (gui.tooltip == p_control)
|
||||
gui.tooltip = NULL;
|
||||
}
|
||||
|
@ -2852,7 +2943,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
_sub_window_update(sw.window);
|
||||
} else {
|
||||
gui.subwindow_resize_mode = _sub_window_get_resize_margin(gui.subwindow_focused, mb->get_position());
|
||||
gui.subwindow_resize_mode = _sub_window_get_resize_margin(sw.window, mb->get_position());
|
||||
if (gui.subwindow_resize_mode != SUB_WINDOW_RESIZE_DISABLED) {
|
||||
gui.subwindow_resize_from_rect = r;
|
||||
gui.subwindow_drag_from = mb->get_position();
|
||||
|
|
|
@ -310,6 +310,8 @@ private:
|
|||
int mouse_focus_mask;
|
||||
Control *key_focus;
|
||||
Control *mouse_over;
|
||||
Control *drag_mouse_over;
|
||||
Vector2 drag_mouse_over_pos;
|
||||
Control *tooltip;
|
||||
Window *tooltip_popup;
|
||||
Label *tooltip_label;
|
||||
|
|
|
@ -228,6 +228,7 @@ void Window::_make_window() {
|
|||
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
|
||||
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
|
||||
DisplayServer::get_singleton()->window_set_title(title, window_id);
|
||||
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
|
||||
|
||||
_update_window_size();
|
||||
|
||||
|
@ -715,6 +716,7 @@ void Window::_notification(int p_what) {
|
|||
//it's the root window!
|
||||
visible = true; //always visible
|
||||
window_id = DisplayServer::MAIN_WINDOW_ID;
|
||||
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
|
||||
_update_from_window();
|
||||
//since this window already exists (created on start), we must update pos and size from it
|
||||
{
|
||||
|
@ -869,7 +871,6 @@ void Window::child_controls_changed() {
|
|||
}
|
||||
|
||||
void Window::_window_input(const Ref<InputEvent> &p_ev) {
|
||||
|
||||
if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev)))
|
||||
return; //avoid joy input on editor
|
||||
|
||||
|
|
|
@ -263,6 +263,7 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("screen_is_kept_on"), &DisplayServer::screen_is_kept_on);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list);
|
||||
ClassDB::bind_method(D_METHOD("get_window_at_screen_position", "position"), &DisplayServer::get_window_at_screen_position);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
|
||||
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
|
||||
|
@ -283,6 +284,9 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("window_set_input_text_callback", "callback", "window_id"), &DisplayServer::window_set_input_text_callback, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_drop_files_callback", "callback", "window_id"), &DisplayServer::window_set_drop_files_callback, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_attach_instance_id", "instance_id", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_get_attached_instance_id", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
|
|
|
@ -166,7 +166,7 @@ public:
|
|||
|
||||
typedef int WindowID;
|
||||
|
||||
virtual Vector<int> get_window_list() const = 0;
|
||||
virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
|
||||
|
||||
enum WindowFlags {
|
||||
WINDOW_FLAG_RESIZE_DISABLED,
|
||||
|
@ -185,6 +185,11 @@ public:
|
|||
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
|
||||
virtual void delete_sub_window(WindowID p_id);
|
||||
|
||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
|
||||
|
||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
|
||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
|
||||
enum WindowEvent {
|
||||
|
|
Loading…
Reference in a new issue