Rename Lineshapes d to distance

This commit is contained in:
Marcus Elg 2020-05-09 14:24:46 +02:00
parent 46f1d4ff8e
commit 9a7e515d50
4 changed files with 23 additions and 23 deletions

View file

@ -11,7 +11,7 @@
<methods>
</methods>
<members>
<member name="d" type="float" setter="set_d" getter="get_d" default="0.0">
<member name="distance" type="float" setter="set_distance" getter="get_distance" default="0.0">
The line's distance from the origin.
</member>
<member name="normal" type="Vector2" setter="set_normal" getter="get_normal" default="Vector2( 0, 1 )">

View file

@ -81,7 +81,7 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const {
Ref<LineShape2D> line = node->get_shape();
if (idx == 0) {
return line->get_d();
return line->get_distance();
} else {
return line->get_normal();
}
@ -162,7 +162,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) {
Ref<LineShape2D> line = node->get_shape();
if (idx == 0) {
line->set_d(p_point.length());
line->set_distance(p_point.length());
} else {
line->set_normal(p_point.normalized());
}
@ -260,9 +260,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) {
Ref<LineShape2D> line = node->get_shape();
if (idx == 0) {
undo_redo->add_do_method(line.ptr(), "set_d", line->get_d());
undo_redo->add_do_method(line.ptr(), "set_distance", line->get_distance());
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(line.ptr(), "set_d", p_org);
undo_redo->add_undo_method(line.ptr(), "set_distance", p_org);
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
} else {
undo_redo->add_do_method(line.ptr(), "set_normal", line->get_normal());
@ -485,8 +485,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
Ref<LineShape2D> shape = node->get_shape();
handles.resize(2);
handles.write[0] = shape->get_normal() * shape->get_d();
handles.write[1] = shape->get_normal() * (shape->get_d() + 30.0);
handles.write[0] = shape->get_normal() * shape->get_distance();
handles.write[1] = shape->get_normal() * (shape->get_distance() + 30.0);
p_overlay->draw_texture(h, gt.xform(handles[0]) - size);
p_overlay->draw_texture(h, gt.xform(handles[1]) - size);

View file

@ -35,7 +35,7 @@
bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
Vector2 point = get_d() * get_normal();
Vector2 point = get_distance() * get_normal();
Vector2 l[2][2] = { { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 }, { point, point + get_normal() * 30 } };
for (int i = 0; i < 2; i++) {
@ -51,7 +51,7 @@ void LineShape2D::_update_shape() {
Array arr;
arr.push_back(normal);
arr.push_back(d);
arr.push_back(distance);
PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), arr);
emit_changed();
}
@ -62,9 +62,9 @@ void LineShape2D::set_normal(const Vector2 &p_normal) {
_update_shape();
}
void LineShape2D::set_d(real_t p_d) {
void LineShape2D::set_distance(real_t p_distance) {
d = p_d;
distance = p_distance;
_update_shape();
}
@ -72,14 +72,14 @@ Vector2 LineShape2D::get_normal() const {
return normal;
}
real_t LineShape2D::get_d() const {
real_t LineShape2D::get_distance() const {
return d;
return distance;
}
void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) {
Vector2 point = get_d() * get_normal();
Vector2 point = get_distance() * get_normal();
Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 };
RS::get_singleton()->canvas_item_add_line(p_to_rid, l1[0], l1[1], p_color, 3);
@ -88,7 +88,7 @@ void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) {
}
Rect2 LineShape2D::get_rect() const {
Vector2 point = get_d() * get_normal();
Vector2 point = get_distance() * get_normal();
Vector2 l1[2] = { point - get_normal().tangent() * 100, point + get_normal().tangent() * 100 };
Vector2 l2[2] = { point, point + get_normal() * 30 };
@ -101,7 +101,7 @@ Rect2 LineShape2D::get_rect() const {
}
real_t LineShape2D::get_enclosing_radius() const {
return d;
return distance;
}
void LineShape2D::_bind_methods() {
@ -109,17 +109,17 @@ void LineShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_normal", "normal"), &LineShape2D::set_normal);
ClassDB::bind_method(D_METHOD("get_normal"), &LineShape2D::get_normal);
ClassDB::bind_method(D_METHOD("set_d", "d"), &LineShape2D::set_d);
ClassDB::bind_method(D_METHOD("get_d"), &LineShape2D::get_d);
ClassDB::bind_method(D_METHOD("set_distance", "distance"), &LineShape2D::set_distance);
ClassDB::bind_method(D_METHOD("get_distance"), &LineShape2D::get_distance);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "d"), "set_d", "get_d");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance");
}
LineShape2D::LineShape2D() :
Shape2D(PhysicsServer2D::get_singleton()->line_shape_create()) {
normal = Vector2(0, 1);
d = 0;
distance = 0;
_update_shape();
}

View file

@ -37,7 +37,7 @@ class LineShape2D : public Shape2D {
GDCLASS(LineShape2D, Shape2D);
Vector2 normal;
real_t d;
real_t distance;
void _update_shape();
@ -48,10 +48,10 @@ public:
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
void set_normal(const Vector2 &p_normal);
void set_d(real_t p_d);
void set_distance(real_t p_distance);
Vector2 get_normal() const;
real_t get_d() const;
real_t get_distance() const;
virtual void draw(const RID &p_to_rid, const Color &p_color);
virtual Rect2 get_rect() const;