Fix crash when closing app on iphone
This commit is contained in:
parent
94a9cdb3b0
commit
9a90ea1425
1 changed files with 21 additions and 3 deletions
|
@ -356,14 +356,32 @@ void OSIPhone::delete_main_loop() {
|
||||||
|
|
||||||
void OSIPhone::finalize() {
|
void OSIPhone::finalize() {
|
||||||
|
|
||||||
if (main_loop) // should not happen?
|
delete_main_loop();
|
||||||
memdelete(main_loop);
|
|
||||||
|
memdelete(input);
|
||||||
|
memdelete(ios);
|
||||||
|
|
||||||
|
#ifdef GAME_CENTER_ENABLED
|
||||||
|
memdelete(game_center);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef STOREKIT_ENABLED
|
||||||
|
memdelete(store_kit);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef ICLOUD_ENABLED
|
||||||
|
memdelete(icloud);
|
||||||
|
#endif
|
||||||
|
|
||||||
visual_server->finish();
|
visual_server->finish();
|
||||||
memdelete(visual_server);
|
memdelete(visual_server);
|
||||||
// memdelete(rasterizer);
|
// memdelete(rasterizer);
|
||||||
|
|
||||||
memdelete(input);
|
// Free unhandled events before close
|
||||||
|
for (int i = 0; i < MAX_EVENTS; i++) {
|
||||||
|
event_queue[i].unref();
|
||||||
|
};
|
||||||
|
event_count = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
void OSIPhone::set_mouse_show(bool p_show){};
|
void OSIPhone::set_mouse_show(bool p_show){};
|
||||||
|
|
Loading…
Reference in a new issue