Make duplicate animation prompt for new name

This commit is contained in:
Haoyu Qiu 2022-02-14 14:28:42 +08:00
parent 48ed0400bc
commit 9aaab5b693
2 changed files with 58 additions and 52 deletions

View file

@ -308,7 +308,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
}
void AnimationPlayerEditor::_animation_new() {
renaming = false;
name_dialog_op = TOOL_NEW_ANIM;
name_title->set_text(TTR("New Animation Name:"));
int count = 1;
@ -341,7 +341,7 @@ void AnimationPlayerEditor::_animation_rename() {
name_title->set_text(TTR("Change Animation Name:"));
name->set_text(selected_name);
renaming = true;
name_dialog_op = TOOL_RENAME_ANIM;
name_dialog->popup_centered(Size2(300, 90));
name->select_all();
name->grab_focus();
@ -494,7 +494,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
return;
}
if (renaming && animation->get_item_count() > 0 && animation->get_item_text(animation->get_selected()) == new_name) {
if (name_dialog_op == TOOL_RENAME_ANIM && animation->get_item_count() > 0 && animation->get_item_text(animation->get_selected()) == new_name) {
name_dialog->hide();
return;
}
@ -505,37 +505,57 @@ void AnimationPlayerEditor::_animation_name_edited() {
return;
}
if (renaming) {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
switch (name_dialog_op) {
case TOOL_RENAME_ANIM: {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
undo_redo->create_action(TTR("Rename Animation"));
undo_redo->add_do_method(player, "rename_animation", current, new_name);
undo_redo->add_do_method(anim.ptr(), "set_name", new_name);
undo_redo->add_undo_method(player, "rename_animation", new_name, current);
undo_redo->add_undo_method(anim.ptr(), "set_name", current);
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
undo_redo->commit_action();
undo_redo->create_action(TTR("Rename Animation"));
undo_redo->add_do_method(player, "rename_animation", current, new_name);
undo_redo->add_do_method(anim.ptr(), "set_name", new_name);
undo_redo->add_undo_method(player, "rename_animation", new_name, current);
undo_redo->add_undo_method(anim.ptr(), "set_name", current);
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
undo_redo->commit_action();
_select_anim_by_name(new_name);
_select_anim_by_name(new_name);
} break;
} else {
Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
new_anim->set_name(new_name);
case TOOL_NEW_ANIM: {
Ref<Animation> new_anim = Ref<Animation>(memnew(Animation));
new_anim->set_name(new_name);
undo_redo->create_action(TTR("Add Animation"));
undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
undo_redo->add_undo_method(player, "remove_animation", new_name);
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
if (animation->get_item_count() == 0) {
undo_redo->add_do_method(this, "_start_onion_skinning");
undo_redo->add_undo_method(this, "_stop_onion_skinning");
}
undo_redo->commit_action();
undo_redo->create_action(TTR("Add Animation"));
undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
undo_redo->add_undo_method(player, "remove_animation", new_name);
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
if (animation->get_item_count() == 0) {
undo_redo->add_do_method(this, "_start_onion_skinning");
undo_redo->add_undo_method(this, "_stop_onion_skinning");
}
undo_redo->commit_action();
_select_anim_by_name(new_name);
_select_anim_by_name(new_name);
} break;
case TOOL_DUPLICATE_ANIM: {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
Ref<Animation> new_anim = _animation_clone(anim);
undo_redo->create_action(TTR("Duplicate Animation"));
undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
undo_redo->add_undo_method(player, "remove_animation", new_name);
undo_redo->add_do_method(player, "animation_set_next", new_name, player->animation_get_next(current));
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
undo_redo->commit_action();
_select_anim_by_name(new_name);
} break;
}
name_dialog->hide();
@ -968,28 +988,17 @@ void AnimationPlayerEditor::_animation_duplicate() {
return;
}
Ref<Animation> new_anim = _animation_clone(anim);
String new_name = current;
while (player->has_animation(new_name)) {
new_name = new_name + " (copy)";
}
new_anim->set_name(new_name);
undo_redo->create_action(TTR("Duplicate Animation"));
undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
undo_redo->add_undo_method(player, "remove_animation", new_name);
undo_redo->add_do_method(player, "animation_set_next", new_name, player->animation_get_next(current));
undo_redo->add_do_method(this, "_animation_player_changed", player);
undo_redo->add_undo_method(this, "_animation_player_changed", player);
undo_redo->commit_action();
for (int i = 0; i < animation->get_item_count(); i++) {
if (animation->get_item_text(i) == new_name) {
animation->select(i);
_animation_selected(i);
return;
}
}
name_title->set_text(TTR("New Animation Name:"));
name->set_text(new_name);
name_dialog_op = TOOL_DUPLICATE_ANIM;
name_dialog->popup_centered(Size2(300, 90));
name->select_all();
name->grab_focus();
}
Ref<Animation> AnimationPlayerEditor::_animation_clone(Ref<Animation> p_anim) {
@ -1139,9 +1148,7 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
} break;
case TOOL_DUPLICATE_ANIM: {
_animation_duplicate();
[[fallthrough]]; // Allow immediate rename after animation is duplicated
}
} break;
case TOOL_RENAME_ANIM: {
_animation_rename();
} break;
@ -1610,7 +1617,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation", TTR("Paste")), TOOL_PASTE_ANIM);
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation_as_reference", TTR("Paste As Reference")), TOOL_PASTE_ANIM_REF);
tool_anim->get_popup()->add_separator();
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate")), TOOL_DUPLICATE_ANIM);
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate...")), TOOL_DUPLICATE_ANIM);
tool_anim->get_popup()->add_separator();
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/rename_animation", TTR("Rename...")), TOOL_RENAME_ANIM);
tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/edit_transitions", TTR("Edit Transitions...")), TOOL_EDIT_TRANSITIONS);
@ -1726,7 +1733,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true, false));
scale->connect("text_submitted", callable_mp(this, &AnimationPlayerEditor::_scale_changed));
renaming = false;
last_active = false;
timeline_position = 0;

View file

@ -125,7 +125,7 @@ class AnimationPlayerEditor : public VBoxContainer {
ConfirmationDialog *name_dialog;
ConfirmationDialog *error_dialog;
bool renaming;
int name_dialog_op = TOOL_NEW_ANIM;
bool updating;
bool updating_blends;