[HTML5] Limit the returned OS cpu count to 2.

Temporarily workaround issues due to godot spawning too many threads.
This commit is contained in:
Fabio Alessandrelli 2022-05-11 00:11:29 +02:00
parent 39d9a5540c
commit 9bdb853eec

View file

@ -305,7 +305,9 @@ const GodotOS = {
godot_js_os_hw_concurrency_get__sig: 'i',
godot_js_os_hw_concurrency_get: function () {
return navigator.hardwareConcurrency || 1;
// TODO Godot core needs fixing to avoid spawning too many threads (> 24).
const concurrency = navigator.hardwareConcurrency || 1;
return concurrency < 2 ? concurrency : 2;
},
godot_js_os_download_buffer__sig: 'viiii',