Fix scene tree dock icon not switching colors on theme change
This fixes the "three vertical dots" button at the right of the scene tree dock when switching from a dark theme to a light theme or vice versa.
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@ -1306,6 +1306,7 @@ void SceneTreeDock::_notification(int p_what) {
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button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
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button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
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button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")));
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button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")));
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button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons")));
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button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons")));
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button_tree_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
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button_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons")));
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button_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons")));
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button_3d->set_icon(get_theme_icon(SNAME("Node3D"), SNAME("EditorIcons")));
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button_3d->set_icon(get_theme_icon(SNAME("Node3D"), SNAME("EditorIcons")));
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button_ui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons")));
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button_ui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons")));
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