Exposed physics frame count and idle frame count
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2 changed files with 14 additions and 0 deletions
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@ -3024,6 +3024,16 @@ float _Engine::get_frames_per_second() const {
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return Engine::get_singleton()->get_frames_per_second();
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}
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uint64_t _Engine::get_physics_frames() const {
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return Engine::get_singleton()->get_physics_frames();
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}
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uint64_t _Engine::get_idle_frames() const {
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return Engine::get_singleton()->get_idle_frames();
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}
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void _Engine::set_time_scale(float p_scale) {
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Engine::get_singleton()->set_time_scale(p_scale);
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}
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@ -3108,6 +3118,8 @@ void _Engine::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_frames_drawn"), &_Engine::get_frames_drawn);
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ClassDB::bind_method(D_METHOD("get_frames_per_second"), &_Engine::get_frames_per_second);
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ClassDB::bind_method(D_METHOD("get_physics_frames"), &_Engine::get_physics_frames);
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ClassDB::bind_method(D_METHOD("get_idle_frames"), &_Engine::get_idle_frames);
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ClassDB::bind_method(D_METHOD("get_main_loop"), &_Engine::get_main_loop);
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@ -747,6 +747,8 @@ public:
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int get_target_fps() const;
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float get_frames_per_second() const;
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uint64_t get_physics_frames() const;
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uint64_t get_idle_frames() const;
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int get_frames_drawn();
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