diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 4158fbe710d..756716433e2 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -251,14 +251,14 @@
The transform basis's Y axis, and the column [code]1[/code] of the matrix. Combined with [member x], this represents the transform's rotation, scale, and skew.
- On the identity transform, this vector points up ([constant Vector2.UP]).
+ On the identity transform, this vector points down ([constant Vector2.DOWN]).
The identity [Transform2D]. A transform with no translation, no rotation, and its scale being [code]1[/code]. When multiplied by another [Variant] such as [Rect2] or another [Transform2D], no transformation occurs. This means that:
- The [member x] points right ([constant Vector2.RIGHT]);
- - The [member y] points up ([constant Vector2.UP]).
+ - The [member y] points down ([constant Vector2.DOWN]).
[codeblock]
var transform = Transform2D.IDENTITY
print("| X | Y | Origin")