diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 4158fbe710d..756716433e2 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -251,14 +251,14 @@ The transform basis's Y axis, and the column [code]1[/code] of the matrix. Combined with [member x], this represents the transform's rotation, scale, and skew. - On the identity transform, this vector points up ([constant Vector2.UP]). + On the identity transform, this vector points down ([constant Vector2.DOWN]). The identity [Transform2D]. A transform with no translation, no rotation, and its scale being [code]1[/code]. When multiplied by another [Variant] such as [Rect2] or another [Transform2D], no transformation occurs. This means that: - The [member x] points right ([constant Vector2.RIGHT]); - - The [member y] points up ([constant Vector2.UP]). + - The [member y] points down ([constant Vector2.DOWN]). [codeblock] var transform = Transform2D.IDENTITY print("| X | Y | Origin")