Improve editor template workflow
Co-Authored-By: jmb462 <jmb462@gmail.com>
This commit is contained in:
parent
28174d531b
commit
9d5b807059
29 changed files with 944 additions and 528 deletions
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@ -274,13 +274,32 @@ public:
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String message;
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};
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enum TemplateLocation {
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TEMPLATE_BUILT_IN,
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TEMPLATE_EDITOR,
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TEMPLATE_PROJECT
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};
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struct ScriptTemplate {
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String inherit = "Object";
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String name;
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String description;
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String content;
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int id = 0;
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TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
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String get_hash() const {
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return itos(origin) + inherit + name;
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}
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};
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void get_core_type_words(List<String> *p_core_type_words) const;
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virtual void get_reserved_words(List<String> *p_words) const = 0;
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virtual bool is_control_flow_keyword(String p_string) const = 0;
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virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
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virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
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virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0;
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virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {}
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virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
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virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) { return Vector<ScriptTemplate>(); }
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virtual bool is_using_templates() { return false; }
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virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const = 0;
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virtual String validate_path(const String &p_path) const { return ""; }
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@ -781,43 +781,6 @@ bool EditorSettings::_is_default_text_editor_theme(String p_theme_name) {
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return p_theme_name == "default" || p_theme_name == "godot 2" || p_theme_name == "custom";
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}
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static Dictionary _get_builtin_script_templates() {
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Dictionary templates;
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// No Comments
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templates["no_comments.gd"] =
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"extends %BASE%\n"
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"\n"
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"\n"
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"func _ready()%VOID_RETURN%:\n"
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"%TS%pass\n";
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// Empty
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templates["empty.gd"] =
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"extends %BASE%"
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"\n"
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"\n";
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return templates;
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}
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static void _create_script_templates(const String &p_path) {
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Dictionary templates = _get_builtin_script_templates();
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List<Variant> keys;
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templates.get_key_list(&keys);
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FileAccessRef file = FileAccess::create(FileAccess::ACCESS_FILESYSTEM);
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DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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dir->change_dir(p_path);
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for (int i = 0; i < keys.size(); i++) {
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if (!dir->file_exists(keys[i])) {
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Error err = file->reopen(p_path.plus_file((String)keys[i]), FileAccess::WRITE);
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ERR_FAIL_COND(err != OK);
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file->store_string(templates[keys[i]]);
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file->close();
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}
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}
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}
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// PUBLIC METHODS
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EditorSettings *EditorSettings::get_singleton() {
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@ -852,10 +815,7 @@ void EditorSettings::create() {
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}
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if (EditorPaths::get_singleton()->are_paths_valid()) {
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_create_script_templates(EditorPaths::get_singleton()->get_config_dir().plus_file("script_templates"));
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// Validate editor config file.
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DirAccessRef dir = DirAccess::open(EditorPaths::get_singleton()->get_config_dir());
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String config_file_name = "editor_settings-" + itos(VERSION_MAJOR) + ".tres";
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config_file_path = EditorPaths::get_singleton()->get_config_dir().plus_file(config_file_name);
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@ -36,12 +36,6 @@
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#include "editor/editor_plugin.h"
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#include "editor/editor_scale.h"
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#include "editor/project_settings_editor.h"
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#include "scene/gui/grid_container.h"
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#include "modules/modules_enabled.gen.h" // For gdscript.
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#ifdef MODULE_GDSCRIPT_ENABLED
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#include "modules/gdscript/gdscript.h"
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#endif
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void PluginConfigDialog::_clear_fields() {
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name_edit->set_text("");
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@ -76,42 +70,16 @@ void PluginConfigDialog::_on_confirmed() {
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String lang_name = ScriptServer::get_language(lang_idx)->get_name();
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Ref<Script> script;
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// TODO Use script templates. Right now, this code won't add the 'tool' annotation to other languages.
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// TODO Better support script languages with named classes (has_named_classes).
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// FIXME: It's hacky to have hardcoded access to the GDScript module here.
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// The editor code should not have to know what languages are enabled.
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#ifdef MODULE_GDSCRIPT_ENABLED
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if (lang_name == GDScriptLanguage::get_singleton()->get_name()) {
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// Hard-coded GDScript template to keep usability until we use script templates.
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Ref<Script> gdscript = memnew(GDScript);
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gdscript->set_source_code(
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"@tool\n"
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"extends EditorPlugin\n"
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"\n"
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"\n"
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"func _enter_tree()%VOID_RETURN%:\n"
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"%TS%pass\n"
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"\n"
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"\n"
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"func _exit_tree()%VOID_RETURN%:\n"
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"%TS%pass\n");
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GDScriptLanguage::get_singleton()->make_template("", "", gdscript);
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String script_path = path.plus_file(script_edit->get_text());
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gdscript->set_path(script_path);
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ResourceSaver::save(script_path, gdscript);
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script = gdscript;
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} else {
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#endif
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String script_path = path.plus_file(script_edit->get_text());
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String class_name = script_path.get_file().get_basename();
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script = ScriptServer::get_language(lang_idx)->get_template(class_name, "EditorPlugin");
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script->set_path(script_path);
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ResourceSaver::save(script_path, script);
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#ifdef MODULE_GDSCRIPT_ENABLED
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String script_path = path.plus_file(script_edit->get_text());
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String class_name = script_path.get_file().get_basename();
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String template_content = "";
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Vector<ScriptLanguage::ScriptTemplate> templates = ScriptServer::get_language(lang_idx)->get_built_in_templates("EditorPlugin");
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if (templates.size() > 0) {
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template_content = templates.get(0).content;
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}
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#endif
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script = ScriptServer::get_language(lang_idx)->make_template(template_content, class_name, "EditorPlugin");
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script->set_path(script_path);
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ResourceSaver::save(script_path, script);
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emit_signal(SNAME("plugin_ready"), script.operator->(), active_edit->is_pressed() ? _to_absolute_plugin_path(subfolder_edit->get_text()) : "");
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} else {
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@ -331,11 +299,9 @@ PluginConfigDialog::PluginConfigDialog() {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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ScriptLanguage *lang = ScriptServer::get_language(i);
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script_option_edit->add_item(lang->get_name());
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#ifdef MODULE_GDSCRIPT_ENABLED
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if (lang == GDScriptLanguage::get_singleton()) {
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if (lang->get_name() == "GDScript") {
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default_lang = i;
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}
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#endif
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}
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script_option_edit->select(default_lang);
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grid->add_child(script_option_edit);
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@ -33,7 +33,6 @@
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#include "core/config/project_settings.h"
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#include "core/io/file_access.h"
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#include "core/io/resource_saver.h"
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#include "core/object/script_language.h"
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#include "core/string/string_builder.h"
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#include "editor/create_dialog.h"
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#include "editor/editor_node.h"
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@ -45,17 +44,16 @@ void ScriptCreateDialog::_notification(int p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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for (int i = 0; i < ScriptServer::get_language_count(); i++) {
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String lang = ScriptServer::get_language(i)->get_type();
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Ref<Texture2D> lang_icon = get_theme_icon(lang, SNAME("EditorIcons"));
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if (lang_icon.is_valid()) {
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language_menu->set_item_icon(i, lang_icon);
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Ref<Texture2D> language_icon = get_theme_icon(ScriptServer::get_language(i)->get_type(), SNAME("EditorIcons"));
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if (language_icon.is_valid()) {
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language_menu->set_item_icon(i, language_icon);
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}
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}
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String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
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if (!last_lang.is_empty()) {
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String last_language = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
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if (!last_language.is_empty()) {
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for (int i = 0; i < language_menu->get_item_count(); i++) {
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if (language_menu->get_item_text(i) == last_lang) {
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if (language_menu->get_item_text(i) == last_language) {
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language_menu->select(i);
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current_language = i;
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break;
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@ -64,6 +62,10 @@ void ScriptCreateDialog::_notification(int p_what) {
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} else {
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language_menu->select(default_language);
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}
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if (EditorSettings::get_singleton()->has_meta("script_setup/use_script_templates")) {
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is_using_templates = bool(EditorSettings::get_singleton()->get_meta("script_setup/use_script_templates"));
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use_templates->set_pressed(is_using_templates);
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}
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path_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
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parent_browse_button->set_icon(get_theme_icon(SNAME("Folder"), SNAME("EditorIcons")));
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@ -114,7 +116,7 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_
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built_in_enabled = p_built_in_enabled;
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load_enabled = p_load_enabled;
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_lang_changed(current_language);
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_language_changed(current_language);
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_class_name_changed("");
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_path_changed(file_path->get_text());
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}
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@ -145,8 +147,9 @@ bool ScriptCreateDialog::_validate_class(const String &p_string) {
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for (int i = 0; i < p_string.length(); i++) {
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if (i == 0) {
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// Cannot start with a number.
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if (p_string[0] >= '0' && p_string[0] <= '9') {
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return false; // no start with number plz
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return false;
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}
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}
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@ -170,6 +173,10 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
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return TTR("Filename is empty.");
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}
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if (!p.get_file().get_basename().is_valid_filename()) {
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return TTR("Filename is invalid.");
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}
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p = ProjectSettings::get_singleton()->localize_path(p);
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if (!p.begins_with("res://")) {
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return TTR("Path is not local.");
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@ -178,11 +185,11 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
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DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (d->change_dir(p.get_base_dir()) != OK) {
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memdelete(d);
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return TTR("Invalid base path.");
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return TTR("Base path is invalid.");
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}
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memdelete(d);
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/* Does file already exist */
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// Check if file exists.
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DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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if (f->dir_exists(p)) {
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memdelete(f);
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@ -193,11 +200,11 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
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}
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memdelete(f);
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/* Check file extension */
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// Check file extension.
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String extension = p.get_extension();
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List<String> extensions;
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// get all possible extensions for script
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// Get all possible extensions for script.
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for (int l = 0; l < language_menu->get_item_count(); l++) {
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ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
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}
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@ -207,8 +214,6 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
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int index = 0;
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for (const String &E : extensions) {
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if (E.nocasecmp_to(extension) == 0) {
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//FIXME (?) - changing language this way doesn't update controls, needs rework
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//language_menu->select(index); // change Language option by extension
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found = true;
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if (E == ScriptServer::get_language(language_menu->get_selected())->get_extension()) {
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match = true;
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@ -222,16 +227,16 @@ String ScriptCreateDialog::_validate_path(const String &p_path, bool p_file_must
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return TTR("Invalid extension.");
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}
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if (!match) {
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return TTR("Wrong extension chosen.");
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return TTR("Extension doesn't match chosen language.");
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}
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/* Let ScriptLanguage do custom validation */
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// Let ScriptLanguage do custom validation.
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String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p);
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if (!path_error.is_empty()) {
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return path_error;
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}
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/* All checks passed */
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// All checks passed.
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return "";
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}
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@ -244,40 +249,49 @@ String ScriptCreateDialog::_get_class_name() const {
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}
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void ScriptCreateDialog::_class_name_changed(const String &p_name) {
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if (_validate_class(class_name->get_text())) {
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is_class_name_valid = true;
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} else {
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is_class_name_valid = false;
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}
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is_class_name_valid = _validate_class(class_name->get_text());
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_update_dialog();
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}
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void ScriptCreateDialog::_parent_name_changed(const String &p_parent) {
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if (_validate_parent(parent_name->get_text())) {
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is_parent_name_valid = true;
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} else {
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is_parent_name_valid = false;
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}
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is_parent_name_valid = _validate_parent(parent_name->get_text());
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_update_dialog();
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}
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void ScriptCreateDialog::_template_changed(int p_template) {
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String selected_template = p_template == 0 ? "" : template_menu->get_item_text(p_template);
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EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_template", selected_template);
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if (p_template == 0) {
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//default
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script_template = "";
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return;
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}
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int selected_id = template_menu->get_selected_id();
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for (int i = 0; i < template_list.size(); i++) {
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const ScriptTemplateInfo &sinfo = template_list[i];
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if (sinfo.id == selected_id) {
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script_template = sinfo.dir.plus_file(sinfo.name + "." + sinfo.extension);
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break;
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const ScriptLanguage::ScriptTemplate &sinfo = _get_current_template();
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// Update last used dictionaries
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if (is_using_templates && !parent_name->get_text().begins_with("\"res:")) {
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if (sinfo.origin == ScriptLanguage::TemplateLocation::TEMPLATE_PROJECT) {
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// Save the last used template for this node into the project dictionary.
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Dictionary dic_templates_project = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
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dic_templates_project[parent_name->get_text()] = sinfo.get_hash();
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EditorSettings::get_singleton()->set_project_metadata("script_setup", "templates_dictionary", dic_templates_project);
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} else {
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// Save template into to editor dictionary (not a project template).
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Dictionary dic_templates;
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if (EditorSettings::get_singleton()->has_meta("script_setup/templates_dictionary")) {
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dic_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup/templates_dictionary");
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}
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dic_templates[parent_name->get_text()] = sinfo.get_hash();
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EditorSettings::get_singleton()->set_meta("script_setup/templates_dictionary", dic_templates);
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// Remove template from project dictionary as we last used an editor level template.
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Dictionary dic_templates_project = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
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if (dic_templates_project.has(parent_name->get_text())) {
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dic_templates_project.erase(parent_name->get_text());
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EditorSettings::get_singleton()->set_project_metadata("script_setup", "templates_dictionary", dic_templates_project);
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}
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}
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}
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// Update template label information.
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String template_info = String::utf8("• ");
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template_info += TTR("Template:");
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template_info += " " + sinfo.name;
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if (!sinfo.description.is_empty()) {
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template_info += " - " + sinfo.description;
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}
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template_info_label->set_text(template_info);
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template_info_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor")));
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}
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void ScriptCreateDialog::ok_pressed() {
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@ -287,6 +301,7 @@ void ScriptCreateDialog::ok_pressed() {
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_load_exist();
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}
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EditorSettings::get_singleton()->save();
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is_new_script_created = true;
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_update_dialog();
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}
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@ -295,18 +310,10 @@ void ScriptCreateDialog::_create_new() {
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String cname_param = _get_class_name();
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Ref<Script> scr;
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if (!script_template.is_empty()) {
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scr = ResourceLoader::load(script_template);
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if (scr.is_null()) {
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alert->set_text(vformat(TTR("Error loading template '%s'"), script_template));
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alert->popup_centered();
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return;
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}
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scr = scr->duplicate();
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ScriptServer::get_language(language_menu->get_selected())->make_template(cname_param, parent_name->get_text(), scr);
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} else {
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scr = ScriptServer::get_language(language_menu->get_selected())->get_template(cname_param, parent_name->get_text());
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}
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const ScriptLanguage::ScriptTemplate sinfo = _get_current_template();
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|
||||
scr = ScriptServer::get_language(language_menu->get_selected())->make_template(sinfo.content, cname_param, parent_name->get_text());
|
||||
|
||||
if (has_named_classes) {
|
||||
String cname = class_name->get_text();
|
||||
|
@ -345,8 +352,20 @@ void ScriptCreateDialog::_load_exist() {
|
|||
hide();
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_lang_changed(int l) {
|
||||
ScriptLanguage *language = ScriptServer::get_language(l);
|
||||
Vector<String> ScriptCreateDialog::get_hierarchy(String p_object) const {
|
||||
Vector<String> hierachy;
|
||||
hierachy.append(p_object);
|
||||
|
||||
String parent_class = ClassDB::get_parent_class(p_object);
|
||||
while (parent_class.is_valid_identifier()) {
|
||||
hierachy.append(parent_class);
|
||||
parent_class = ClassDB::get_parent_class(parent_class);
|
||||
}
|
||||
return hierachy;
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_language_changed(int l) {
|
||||
language = ScriptServer::get_language(l);
|
||||
|
||||
has_named_classes = language->has_named_classes();
|
||||
can_inherit_from_file = language->can_inherit_from_file();
|
||||
|
@ -364,13 +383,13 @@ void ScriptCreateDialog::_lang_changed(int l) {
|
|||
}
|
||||
|
||||
if (extension.length() == 0) {
|
||||
// add extension if none
|
||||
// Add extension if none.
|
||||
path += selected_ext;
|
||||
_path_changed(path);
|
||||
} else {
|
||||
// change extension by selected language
|
||||
// Change extension by selected language.
|
||||
List<String> extensions;
|
||||
// get all possible extensions for script
|
||||
// Get all possible extensions for script.
|
||||
for (int m = 0; m < language_menu->get_item_count(); m++) {
|
||||
ScriptServer::get_language(m)->get_recognized_extensions(&extensions);
|
||||
}
|
||||
|
@ -389,123 +408,12 @@ void ScriptCreateDialog::_lang_changed(int l) {
|
|||
}
|
||||
file_path->set_text(path);
|
||||
|
||||
bool use_templates = language->is_using_templates();
|
||||
template_menu->set_disabled(!use_templates);
|
||||
template_menu->clear();
|
||||
|
||||
if (use_templates) {
|
||||
_update_script_templates(language->get_extension());
|
||||
|
||||
String last_lang = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_language", "");
|
||||
String last_template = EditorSettings::get_singleton()->get_project_metadata("script_setup", "last_selected_template", "");
|
||||
|
||||
template_menu->add_item(TTR("Default"));
|
||||
|
||||
ScriptTemplateInfo *templates = template_list.ptrw();
|
||||
|
||||
Vector<String> origin_names;
|
||||
origin_names.push_back(TTR("Project"));
|
||||
origin_names.push_back(TTR("Editor"));
|
||||
int cur_origin = -1;
|
||||
|
||||
// Populate script template items previously sorted and now grouped by origin
|
||||
for (int i = 0; i < template_list.size(); i++) {
|
||||
if (int(templates[i].origin) != cur_origin) {
|
||||
template_menu->add_separator();
|
||||
|
||||
String origin_name = origin_names[templates[i].origin];
|
||||
|
||||
int last_index = template_menu->get_item_count() - 1;
|
||||
template_menu->set_item_text(last_index, origin_name);
|
||||
|
||||
cur_origin = templates[i].origin;
|
||||
}
|
||||
String item_name = templates[i].name.capitalize();
|
||||
template_menu->add_item(item_name);
|
||||
|
||||
int new_id = template_menu->get_item_count() - 1;
|
||||
templates[i].id = new_id;
|
||||
}
|
||||
// Disable overridden
|
||||
for (const KeyValue<String, Vector<int>> &E : template_overrides) {
|
||||
const Vector<int> &overrides = E.value;
|
||||
|
||||
if (overrides.size() == 1) {
|
||||
continue; // doesn't override anything
|
||||
}
|
||||
const ScriptTemplateInfo &extended = template_list[overrides[0]];
|
||||
|
||||
StringBuilder override_info;
|
||||
override_info += TTR("Overrides");
|
||||
override_info += ": ";
|
||||
|
||||
for (int i = 1; i < overrides.size(); i++) {
|
||||
const ScriptTemplateInfo &overridden = template_list[overrides[i]];
|
||||
|
||||
int disable_index = template_menu->get_item_index(overridden.id);
|
||||
template_menu->set_item_disabled(disable_index, true);
|
||||
|
||||
override_info += origin_names[overridden.origin];
|
||||
if (i < overrides.size() - 1) {
|
||||
override_info += ", ";
|
||||
}
|
||||
}
|
||||
template_menu->set_item_icon(extended.id, get_theme_icon(SNAME("Override"), SNAME("EditorIcons")));
|
||||
template_menu->get_popup()->set_item_tooltip(extended.id, override_info.as_string());
|
||||
}
|
||||
// Reselect last selected template
|
||||
for (int i = 0; i < template_menu->get_item_count(); i++) {
|
||||
const String &ti = template_menu->get_item_text(i);
|
||||
if (language_menu->get_item_text(language_menu->get_selected()) == last_lang && last_template == ti) {
|
||||
template_menu->select(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
template_menu->add_item(TTR("N/A"));
|
||||
script_template = "";
|
||||
}
|
||||
|
||||
_template_changed(template_menu->get_selected());
|
||||
EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_language", language_menu->get_item_text(language_menu->get_selected()));
|
||||
|
||||
_parent_name_changed(parent_name->get_text());
|
||||
_update_dialog();
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_update_script_templates(const String &p_extension) {
|
||||
template_list.clear();
|
||||
template_overrides.clear();
|
||||
|
||||
Vector<String> dirs;
|
||||
|
||||
// Ordered from local to global for correct override mechanism
|
||||
dirs.push_back(EditorSettings::get_singleton()->get_project_script_templates_dir());
|
||||
dirs.push_back(EditorSettings::get_singleton()->get_script_templates_dir());
|
||||
|
||||
for (int i = 0; i < dirs.size(); i++) {
|
||||
Vector<String> list = EditorSettings::get_singleton()->get_script_templates(p_extension, dirs[i]);
|
||||
|
||||
for (int j = 0; j < list.size(); j++) {
|
||||
ScriptTemplateInfo sinfo;
|
||||
sinfo.origin = ScriptOrigin(i);
|
||||
sinfo.dir = dirs[i];
|
||||
sinfo.name = list[j];
|
||||
sinfo.extension = p_extension;
|
||||
template_list.push_back(sinfo);
|
||||
|
||||
if (!template_overrides.has(sinfo.name)) {
|
||||
Vector<int> overrides;
|
||||
overrides.push_back(template_list.size() - 1); // first one
|
||||
template_overrides.insert(sinfo.name, overrides);
|
||||
} else {
|
||||
Vector<int> &overrides = template_overrides[sinfo.name];
|
||||
overrides.push_back(template_list.size() - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_built_in_pressed() {
|
||||
if (internal->is_pressed()) {
|
||||
is_built_in = true;
|
||||
|
@ -517,6 +425,12 @@ void ScriptCreateDialog::_built_in_pressed() {
|
|||
_update_dialog();
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_use_template_pressed() {
|
||||
is_using_templates = use_templates->is_pressed();
|
||||
EditorSettings::get_singleton()->set_meta("script_setup/use_script_templates", is_using_templates);
|
||||
_update_dialog();
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
|
||||
is_browsing_parent = browse_parent;
|
||||
|
||||
|
@ -545,16 +459,16 @@ void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
|
|||
}
|
||||
|
||||
void ScriptCreateDialog::_file_selected(const String &p_file) {
|
||||
String p = ProjectSettings::get_singleton()->localize_path(p_file);
|
||||
String path = ProjectSettings::get_singleton()->localize_path(p_file);
|
||||
if (is_browsing_parent) {
|
||||
parent_name->set_text("\"" + p + "\"");
|
||||
parent_name->set_text("\"" + path + "\"");
|
||||
_parent_name_changed(parent_name->get_text());
|
||||
} else {
|
||||
file_path->set_text(p);
|
||||
_path_changed(p);
|
||||
file_path->set_text(path);
|
||||
_path_changed(path);
|
||||
|
||||
String filename = p.get_file().get_basename();
|
||||
int select_start = p.rfind(filename);
|
||||
String filename = path.get_file().get_basename();
|
||||
int select_start = path.rfind(filename);
|
||||
file_path->select(select_start, select_start + filename.length());
|
||||
file_path->set_caret_column(select_start + filename.length());
|
||||
file_path->grab_focus();
|
||||
|
@ -588,7 +502,7 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
|
|||
return;
|
||||
}
|
||||
|
||||
/* Does file already exist */
|
||||
// Check if file exists.
|
||||
DirAccess *f = DirAccess::create(DirAccess::ACCESS_RESOURCES);
|
||||
String p = ProjectSettings::get_singleton()->localize_path(p_path.strip_edges());
|
||||
if (f->file_exists(p)) {
|
||||
|
@ -623,9 +537,98 @@ void ScriptCreateDialog::_msg_path_valid(bool valid, const String &p_msg) {
|
|||
}
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_update_dialog() {
|
||||
/* "Add Script Dialog" GUI logic and script checks. */
|
||||
void ScriptCreateDialog::_update_template_menu() {
|
||||
bool is_language_using_templates = language->is_using_templates();
|
||||
template_menu->set_disabled(false);
|
||||
template_menu->clear();
|
||||
template_list.clear();
|
||||
|
||||
if (is_language_using_templates) {
|
||||
// Get the lastest templates used for each type of node from project settings then global settings.
|
||||
Dictionary last_local_templates = EditorSettings::get_singleton()->get_project_metadata("script_setup", "templates_dictionary", Dictionary());
|
||||
Dictionary last_global_templates;
|
||||
if (EditorSettings::get_singleton()->has_meta("script_setup/templates_dictionary")) {
|
||||
last_global_templates = (Dictionary)EditorSettings::get_singleton()->get_meta("script_setup/templates_dictionary");
|
||||
}
|
||||
String inherits_base_type = parent_name->get_text();
|
||||
|
||||
// If it inherits from a script, select Object instead.
|
||||
if (inherits_base_type[0] == '"') {
|
||||
inherits_base_type = "Object";
|
||||
}
|
||||
|
||||
// Get all ancestor node for selected base node.
|
||||
// There templates will also fit the base node.
|
||||
Vector<String> hierarchy = get_hierarchy(inherits_base_type);
|
||||
int last_used_template = -1;
|
||||
int preselected_template = -1;
|
||||
int previous_ancestor_level = -1;
|
||||
|
||||
// Templates can be stored in tree different locations.
|
||||
Vector<ScriptLanguage::TemplateLocation> template_locations;
|
||||
template_locations.append(ScriptLanguage::TEMPLATE_PROJECT);
|
||||
template_locations.append(ScriptLanguage::TEMPLATE_EDITOR);
|
||||
template_locations.append(ScriptLanguage::TEMPLATE_BUILT_IN);
|
||||
|
||||
for (const ScriptLanguage::TemplateLocation &template_location : template_locations) {
|
||||
String display_name = _get_script_origin_label(template_location);
|
||||
bool separator = false;
|
||||
int ancestor_level = 0;
|
||||
for (const String ¤t_node : hierarchy) {
|
||||
Vector<ScriptLanguage::ScriptTemplate> templates_found;
|
||||
if (template_location == ScriptLanguage::TEMPLATE_BUILT_IN) {
|
||||
templates_found = language->get_built_in_templates(current_node);
|
||||
} else {
|
||||
String template_directory;
|
||||
if (template_location == ScriptLanguage::TEMPLATE_PROJECT) {
|
||||
template_directory = EditorSettings::get_singleton()->get_project_script_templates_dir();
|
||||
} else {
|
||||
template_directory = EditorSettings::get_singleton()->get_script_templates_dir();
|
||||
}
|
||||
templates_found = _get_user_templates(language, current_node, template_directory, template_location);
|
||||
}
|
||||
if (!templates_found.is_empty()) {
|
||||
if (!separator) {
|
||||
template_menu->add_separator();
|
||||
template_menu->set_item_text(template_menu->get_item_count() - 1, display_name);
|
||||
separator = true;
|
||||
}
|
||||
for (ScriptLanguage::ScriptTemplate &t : templates_found) {
|
||||
template_menu->add_item(t.inherit + ": " + t.name);
|
||||
int id = template_menu->get_item_count() - 1;
|
||||
// Check if this template should be preselected if node isn't in the last used dictionary.
|
||||
if (ancestor_level < previous_ancestor_level || previous_ancestor_level == -1) {
|
||||
previous_ancestor_level = ancestor_level;
|
||||
preselected_template = id;
|
||||
}
|
||||
// Check for last used template for this node in project settings then in global settings.
|
||||
if (last_local_templates.has(parent_name->get_text()) && t.get_hash() == String(last_local_templates[parent_name->get_text()])) {
|
||||
last_used_template = id;
|
||||
} else if (last_used_template == -1 && last_global_templates.has(parent_name->get_text()) && t.get_hash() == String(last_global_templates[parent_name->get_text()])) {
|
||||
last_used_template = id;
|
||||
}
|
||||
t.id = id;
|
||||
template_list.push_back(t);
|
||||
String icon = has_theme_icon(t.inherit, SNAME("EditorIcons")) ? t.inherit : "Object";
|
||||
template_menu->set_item_icon(id, get_theme_icon(icon, SNAME("EditorIcons")));
|
||||
}
|
||||
}
|
||||
ancestor_level++;
|
||||
}
|
||||
}
|
||||
|
||||
if (last_used_template != -1) {
|
||||
template_menu->select(last_used_template);
|
||||
} else if (preselected_template != -1) {
|
||||
template_menu->select(preselected_template);
|
||||
}
|
||||
}
|
||||
_template_changed(template_menu->get_selected());
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_update_dialog() {
|
||||
// "Add Script Dialog" GUI logic and script checks.
|
||||
_update_template_menu();
|
||||
bool script_ok = true;
|
||||
|
||||
// Is script path/name valid (order from top to bottom)?
|
||||
|
@ -697,42 +700,52 @@ void ScriptCreateDialog::_update_dialog() {
|
|||
// This warning isn't relevant if the script is built-in.
|
||||
script_name_warning_label->set_visible(!is_built_in && _get_class_name() == parent_name->get_text());
|
||||
|
||||
if (is_built_in) {
|
||||
get_ok_button()->set_text(TTR("Create"));
|
||||
parent_name->set_editable(true);
|
||||
parent_search_button->set_disabled(false);
|
||||
parent_browse_button->set_disabled(!can_inherit_from_file);
|
||||
_msg_path_valid(true, TTR("Built-in script (into scene file)."));
|
||||
} else if (is_new_script_created) {
|
||||
// New script created.
|
||||
bool is_new_file = is_built_in || is_new_script_created;
|
||||
|
||||
get_ok_button()->set_text(TTR("Create"));
|
||||
parent_name->set_editable(true);
|
||||
parent_search_button->set_disabled(false);
|
||||
parent_browse_button->set_disabled(!can_inherit_from_file);
|
||||
if (is_path_valid) {
|
||||
parent_name->set_editable(is_new_file);
|
||||
parent_search_button->set_disabled(!is_new_file);
|
||||
parent_browse_button->set_disabled(!is_new_file || !can_inherit_from_file);
|
||||
template_inactive_message = "";
|
||||
String button_text = is_new_file ? TTR("Create") : TTR("Load");
|
||||
get_ok_button()->set_text(button_text);
|
||||
|
||||
if (is_new_file) {
|
||||
if (is_built_in) {
|
||||
_msg_path_valid(true, TTR("Built-in script (into scene file)."));
|
||||
}
|
||||
if (is_new_script_created && is_path_valid) {
|
||||
_msg_path_valid(true, TTR("Will create a new script file."));
|
||||
}
|
||||
} else if (load_enabled) {
|
||||
// Script loaded.
|
||||
} else {
|
||||
if (load_enabled) {
|
||||
template_inactive_message = TTR("Using existing script file.");
|
||||
if (is_path_valid) {
|
||||
_msg_path_valid(true, TTR("Will load an existing script file."));
|
||||
}
|
||||
} else {
|
||||
template_inactive_message = TTR("Using existing script file.");
|
||||
_msg_path_valid(false, TTR("Script file already exists."));
|
||||
script_ok = false;
|
||||
}
|
||||
}
|
||||
|
||||
get_ok_button()->set_text(TTR("Load"));
|
||||
parent_name->set_editable(false);
|
||||
parent_search_button->set_disabled(true);
|
||||
parent_browse_button->set_disabled(true);
|
||||
if (is_path_valid) {
|
||||
_msg_path_valid(true, TTR("Will load an existing script file."));
|
||||
// Show templates list if needed.
|
||||
if (is_using_templates) {
|
||||
// Check if at least one suitable template has been found.
|
||||
if (template_menu->get_item_count() == 0 && template_inactive_message.is_empty()) {
|
||||
template_inactive_message = TTR("No suitable template.");
|
||||
}
|
||||
} else {
|
||||
get_ok_button()->set_text(TTR("Create"));
|
||||
parent_name->set_editable(true);
|
||||
parent_search_button->set_disabled(false);
|
||||
parent_browse_button->set_disabled(!can_inherit_from_file);
|
||||
_msg_path_valid(false, TTR("Script file already exists."));
|
||||
|
||||
script_ok = false;
|
||||
template_inactive_message = TTR("Empty");
|
||||
}
|
||||
|
||||
if (!template_inactive_message.is_empty()) {
|
||||
template_menu->set_disabled(true);
|
||||
template_menu->clear();
|
||||
template_menu->add_item(template_inactive_message);
|
||||
}
|
||||
template_info_label->set_visible(!template_menu->is_disabled());
|
||||
|
||||
get_ok_button()->set_disabled(!script_ok);
|
||||
|
||||
Callable entered_call = callable_mp(this, &ScriptCreateDialog::_path_submitted);
|
||||
|
@ -745,6 +758,122 @@ void ScriptCreateDialog::_update_dialog() {
|
|||
}
|
||||
}
|
||||
|
||||
ScriptLanguage::ScriptTemplate ScriptCreateDialog::_get_current_template() const {
|
||||
int selected_id = template_menu->get_selected_id();
|
||||
for (const ScriptLanguage::ScriptTemplate &t : template_list) {
|
||||
if (is_using_templates) {
|
||||
if (t.id == selected_id) {
|
||||
return t;
|
||||
}
|
||||
} else {
|
||||
// Using empty built-in template if templates are disabled.
|
||||
if (t.origin == ScriptLanguage::TemplateLocation::TEMPLATE_BUILT_IN && t.name == "Empty") {
|
||||
return t;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ScriptLanguage::ScriptTemplate();
|
||||
}
|
||||
|
||||
Vector<ScriptLanguage::ScriptTemplate> ScriptCreateDialog::_get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const {
|
||||
Vector<ScriptLanguage::ScriptTemplate> user_templates;
|
||||
String extension = language->get_extension();
|
||||
|
||||
String dir_path = p_dir.plus_file(p_object);
|
||||
|
||||
DirAccess *d = DirAccess::open(dir_path);
|
||||
if (d) {
|
||||
d->list_dir_begin();
|
||||
String file = d->get_next();
|
||||
while (file != String()) {
|
||||
if (file.get_extension() == extension) {
|
||||
user_templates.append(_parse_template(language, dir_path, file, p_origin, p_object));
|
||||
}
|
||||
file = d->get_next();
|
||||
}
|
||||
d->list_dir_end();
|
||||
memdelete(d);
|
||||
}
|
||||
return user_templates;
|
||||
}
|
||||
|
||||
ScriptLanguage::ScriptTemplate ScriptCreateDialog::_parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const {
|
||||
ScriptLanguage::ScriptTemplate script_template = ScriptLanguage::ScriptTemplate();
|
||||
script_template.origin = p_origin;
|
||||
script_template.inherit = p_inherits;
|
||||
String space_indent = " ";
|
||||
// Get meta delimiter
|
||||
String meta_delimiter = String();
|
||||
List<String> comment_delimiters;
|
||||
language->get_comment_delimiters(&comment_delimiters);
|
||||
for (const String &script_delimiter : comment_delimiters) {
|
||||
if (script_delimiter.find(" ") == -1) {
|
||||
meta_delimiter = script_delimiter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
String meta_prefix = meta_delimiter + " meta-";
|
||||
|
||||
// Parse file for meta-information and script content
|
||||
Error err;
|
||||
FileAccess *file = FileAccess::open(p_path.plus_file(p_filename), FileAccess::READ, &err);
|
||||
if (!err) {
|
||||
while (!file->eof_reached()) {
|
||||
String line = file->get_line();
|
||||
if (line.begins_with(meta_prefix)) {
|
||||
// Store meta information
|
||||
line = line.substr(meta_prefix.length(), -1);
|
||||
if (line.begins_with("name")) {
|
||||
script_template.name = line.substr(5, -1).strip_edges();
|
||||
}
|
||||
if (line.begins_with("description")) {
|
||||
script_template.description = line.substr(12, -1).strip_edges();
|
||||
}
|
||||
if (line.begins_with("space-indent")) {
|
||||
String indent_value = line.substr(17, -1).strip_edges();
|
||||
if (indent_value.is_valid_int()) {
|
||||
space_indent = "";
|
||||
for (int i = 0; i < indent_value.to_int(); i++) {
|
||||
space_indent += " ";
|
||||
}
|
||||
} else {
|
||||
WARN_PRINT(vformat("Template meta-use_space_indent need to be a valid integer value. Found %s.", indent_value));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Store script
|
||||
if (space_indent != "") {
|
||||
line = line.replace(space_indent, "_TS_");
|
||||
}
|
||||
script_template.content += line.replace("\t", "_TS_") + "\n";
|
||||
}
|
||||
}
|
||||
file->close();
|
||||
memdelete(file);
|
||||
}
|
||||
|
||||
script_template.content = script_template.content.lstrip("\n");
|
||||
|
||||
// Get name from file name if no name in meta information
|
||||
if (script_template.name == String()) {
|
||||
script_template.name = p_filename.get_basename().replace("_", " ").capitalize();
|
||||
}
|
||||
|
||||
return script_template;
|
||||
}
|
||||
|
||||
String ScriptCreateDialog::_get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const {
|
||||
switch (p_origin) {
|
||||
case ScriptLanguage::TEMPLATE_BUILT_IN:
|
||||
return TTR("Built-in");
|
||||
case ScriptLanguage::TEMPLATE_EDITOR:
|
||||
return TTR("Editor");
|
||||
case ScriptLanguage::TEMPLATE_PROJECT:
|
||||
return TTR("Project");
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
void ScriptCreateDialog::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled", "load_enabled"), &ScriptCreateDialog::config, DEFVAL(true), DEFVAL(true));
|
||||
|
||||
|
@ -757,7 +886,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
|||
GridContainer *gc = memnew(GridContainer);
|
||||
gc->set_columns(2);
|
||||
|
||||
/* Error Messages Field */
|
||||
/* Information Messages Field */
|
||||
|
||||
VBoxContainer *vb = memnew(VBoxContainer);
|
||||
|
||||
|
@ -782,6 +911,10 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
|||
script_name_warning_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
|
||||
script_name_warning_label->hide();
|
||||
|
||||
template_info_label = memnew(Label);
|
||||
vb->add_child(template_info_label);
|
||||
template_info_label->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
|
||||
|
||||
status_panel = memnew(PanelContainer);
|
||||
status_panel->set_h_size_flags(Control::SIZE_FILL);
|
||||
status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
|
@ -801,7 +934,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
|||
/* Language */
|
||||
|
||||
language_menu = memnew(OptionButton);
|
||||
language_menu->set_custom_minimum_size(Size2(250, 0) * EDSCALE);
|
||||
language_menu->set_custom_minimum_size(Size2(350, 0) * EDSCALE);
|
||||
language_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
gc->add_child(memnew(Label(TTR("Language:"))));
|
||||
gc->add_child(language_menu);
|
||||
|
@ -819,7 +952,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
|||
}
|
||||
current_language = default_language;
|
||||
|
||||
language_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_lang_changed));
|
||||
language_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_language_changed));
|
||||
|
||||
/* Inherits */
|
||||
|
||||
|
@ -851,10 +984,24 @@ ScriptCreateDialog::ScriptCreateDialog() {
|
|||
|
||||
/* Templates */
|
||||
|
||||
template_menu = memnew(OptionButton);
|
||||
is_using_templates = true;
|
||||
gc->add_child(memnew(Label(TTR("Template:"))));
|
||||
gc->add_child(template_menu);
|
||||
HBoxContainer *template_hb = memnew(HBoxContainer);
|
||||
template_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
|
||||
use_templates = memnew(CheckBox);
|
||||
use_templates->set_pressed(is_using_templates);
|
||||
use_templates->connect("pressed", callable_mp(this, &ScriptCreateDialog::_use_template_pressed));
|
||||
template_hb->add_child(use_templates);
|
||||
|
||||
template_inactive_message = "";
|
||||
|
||||
template_menu = memnew(OptionButton);
|
||||
template_menu->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
template_menu->connect("item_selected", callable_mp(this, &ScriptCreateDialog::_template_changed));
|
||||
template_hb->add_child(template_menu);
|
||||
|
||||
gc->add_child(template_hb);
|
||||
|
||||
/* Built-in Script */
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#ifndef SCRIPT_CREATE_DIALOG_H
|
||||
#define SCRIPT_CREATE_DIALOG_H
|
||||
|
||||
#include "core/object/script_language.h"
|
||||
#include "editor/editor_file_dialog.h"
|
||||
#include "editor/editor_settings.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
|
@ -50,6 +51,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
Label *path_error_label;
|
||||
Label *builtin_warning_label;
|
||||
Label *script_name_warning_label;
|
||||
Label *template_info_label;
|
||||
PanelContainer *status_panel;
|
||||
LineEdit *parent_name;
|
||||
Button *parent_browse_button;
|
||||
|
@ -61,12 +63,14 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
Button *path_button;
|
||||
EditorFileDialog *file_browse;
|
||||
CheckBox *internal;
|
||||
CheckBox *use_templates;
|
||||
VBoxContainer *path_vb;
|
||||
AcceptDialog *alert;
|
||||
CreateDialog *select_class;
|
||||
bool path_valid;
|
||||
bool create_new;
|
||||
bool is_browsing_parent;
|
||||
String template_inactive_message;
|
||||
String initial_bp;
|
||||
bool is_new_script_created;
|
||||
bool is_path_valid;
|
||||
|
@ -76,6 +80,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
bool is_parent_name_valid;
|
||||
bool is_class_name_valid;
|
||||
bool is_built_in;
|
||||
bool is_using_templates;
|
||||
bool built_in_enabled;
|
||||
bool load_enabled;
|
||||
int current_language;
|
||||
|
@ -85,23 +90,8 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
Control *path_controls[2];
|
||||
Control *name_controls[2];
|
||||
|
||||
enum ScriptOrigin {
|
||||
SCRIPT_ORIGIN_PROJECT,
|
||||
SCRIPT_ORIGIN_EDITOR,
|
||||
};
|
||||
struct ScriptTemplateInfo {
|
||||
int id = 0;
|
||||
ScriptOrigin origin = ScriptOrigin::SCRIPT_ORIGIN_EDITOR;
|
||||
String dir;
|
||||
String name;
|
||||
String extension;
|
||||
};
|
||||
|
||||
String script_template;
|
||||
Vector<ScriptTemplateInfo> template_list;
|
||||
Map<String, Vector<int>> template_overrides; // name : indices
|
||||
|
||||
void _update_script_templates(const String &p_extension);
|
||||
Vector<ScriptLanguage::ScriptTemplate> template_list;
|
||||
ScriptLanguage *language;
|
||||
|
||||
String base_type;
|
||||
|
||||
|
@ -109,8 +99,9 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
bool _can_be_built_in();
|
||||
void _path_changed(const String &p_path = String());
|
||||
void _path_submitted(const String &p_path = String());
|
||||
void _lang_changed(int l = 0);
|
||||
void _language_changed(int l = 0);
|
||||
void _built_in_pressed();
|
||||
void _use_template_pressed();
|
||||
bool _validate_parent(const String &p_string);
|
||||
bool _validate_class(const String &p_string);
|
||||
String _validate_path(const String &p_path, bool p_file_must_exist);
|
||||
|
@ -125,9 +116,15 @@ class ScriptCreateDialog : public ConfirmationDialog {
|
|||
virtual void ok_pressed() override;
|
||||
void _create_new();
|
||||
void _load_exist();
|
||||
Vector<String> get_hierarchy(String p_object) const;
|
||||
void _msg_script_valid(bool valid, const String &p_msg = String());
|
||||
void _msg_path_valid(bool valid, const String &p_msg = String());
|
||||
void _update_template_menu();
|
||||
void _update_dialog();
|
||||
ScriptLanguage::ScriptTemplate _get_current_template() const;
|
||||
Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const;
|
||||
ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const;
|
||||
String _get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
|
|
95
editor/template_builders.py
Normal file
95
editor/template_builders.py
Normal file
|
@ -0,0 +1,95 @@
|
|||
"""Functions used to generate source files during build time
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
"""
|
||||
|
||||
import os
|
||||
from io import StringIO
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
||||
def parse_template(inherits, source, delimiter):
|
||||
script_template = {
|
||||
"inherits": inherits,
|
||||
"name": "",
|
||||
"description": "",
|
||||
"version": "",
|
||||
"script": "",
|
||||
"space-indent": "4",
|
||||
}
|
||||
meta_prefix = delimiter + " meta-"
|
||||
meta = ["name", "description", "version", "space-indent"]
|
||||
|
||||
with open(source) as f:
|
||||
lines = f.readlines()
|
||||
for line in lines:
|
||||
if line.startswith(meta_prefix):
|
||||
line = line[len(meta_prefix) :]
|
||||
for m in meta:
|
||||
if line.startswith(m):
|
||||
strip_lenght = len(m) + 1
|
||||
script_template[m] = line[strip_lenght:].strip()
|
||||
else:
|
||||
script_template["script"] += line
|
||||
if script_template["space-indent"] != "":
|
||||
indent = " " * int(script_template["space-indent"])
|
||||
script_template["script"] = script_template["script"].replace(indent, "_TS_")
|
||||
if script_template["name"] == "":
|
||||
script_template["name"] = os.path.splitext(os.path.basename(source))[0].replace("_", " ").title()
|
||||
script_template["script"] = (
|
||||
script_template["script"].replace('"', '\\"').lstrip().replace("\n", "\\n").replace("\t", "_TS_")
|
||||
)
|
||||
return (
|
||||
'{ String("'
|
||||
+ script_template["inherits"]
|
||||
+ '"), String("'
|
||||
+ script_template["name"]
|
||||
+ '"), String("'
|
||||
+ script_template["description"]
|
||||
+ '"), String("'
|
||||
+ script_template["script"]
|
||||
+ '")'
|
||||
+ " },\n"
|
||||
)
|
||||
|
||||
|
||||
def make_templates(target, source, env):
|
||||
dst = target[0]
|
||||
s = StringIO()
|
||||
s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n\n")
|
||||
s.write("#ifndef _CODE_TEMPLATES_H\n")
|
||||
s.write("#define _CODE_TEMPLATES_H\n\n")
|
||||
s.write('#include "core/object/object.h"\n')
|
||||
s.write('#include "core/object/script_language.h"\n')
|
||||
|
||||
delimiter = "#" # GDScript single line comment delimiter by default.
|
||||
if source:
|
||||
ext = os.path.splitext(source[0])[1]
|
||||
if ext == ".cs":
|
||||
delimiter = "//"
|
||||
|
||||
parsed_template_string = ""
|
||||
number_of_templates = 0
|
||||
|
||||
for filepath in source:
|
||||
node_name = os.path.basename(os.path.dirname(filepath))
|
||||
parsed_template = parse_template(node_name, filepath, delimiter)
|
||||
parsed_template_string += "\t" + parsed_template
|
||||
number_of_templates += 1
|
||||
|
||||
s.write("\nstatic const int TEMPLATES_ARRAY_SIZE = " + str(number_of_templates) + ";\n")
|
||||
s.write("\nstatic const struct ScriptLanguage::ScriptTemplate TEMPLATES[" + str(number_of_templates) + "] = {\n")
|
||||
|
||||
s.write(parsed_template_string)
|
||||
|
||||
s.write("};\n")
|
||||
|
||||
s.write("\n#endif\n")
|
||||
|
||||
with open(dst, "w") as f:
|
||||
f.write(s.getvalue())
|
||||
|
||||
s.close()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
subprocess_main(globals())
|
|
@ -21,3 +21,5 @@ if env["tools"]:
|
|||
if env["tests"]:
|
||||
env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
|
||||
env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")
|
||||
|
||||
SConscript("editor_templates/SCsub")
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
# meta-description: Classic movement for gravity games (platformer, ...)
|
||||
|
||||
extends _BASE_
|
||||
|
||||
const SPEED: float = 300.0
|
||||
const JUMP_FORCE: float = -400.0
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
|
||||
var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
motion_velocity.y += gravity * delta
|
||||
|
||||
# Handle Jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
motion_velocity.y = JUMP_FORCE
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var direction := Input.get_axis("ui_left", "ui_right")
|
||||
if direction:
|
||||
motion_velocity.x = direction * SPEED
|
||||
else:
|
||||
motion_velocity.x = move_toward(motion_velocity.x, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
|
@ -0,0 +1,32 @@
|
|||
# meta-description: Classic movement for gravity games (FPS, TPS, ...)
|
||||
|
||||
extends _BASE_
|
||||
|
||||
const SPEED: float = 5.0
|
||||
const JUMP_FORCE: float = 4.5
|
||||
|
||||
# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
|
||||
var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
motion_velocity.y -= gravity * delta
|
||||
|
||||
# Handle Jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
motion_velocity.y = JUMP_FORCE
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var input_dir := Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
|
||||
var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
motion_velocity.x = direction.x * SPEED
|
||||
motion_velocity.z = direction.z * SPEED
|
||||
else:
|
||||
motion_velocity.x = move_toward(motion_velocity.x, 0, SPEED)
|
||||
motion_velocity.z = move_toward(motion_velocity.z, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
11
modules/gdscript/editor_templates/EditorPlugin/plugin.gd
Normal file
11
modules/gdscript/editor_templates/EditorPlugin/plugin.gd
Normal file
|
@ -0,0 +1,11 @@
|
|||
# meta-description: Basic plugin template
|
||||
@tool
|
||||
extends EditorPlugin
|
||||
|
||||
func _enter_tree() -> void:
|
||||
# Initialization of the plugin goes here.
|
||||
pass
|
||||
|
||||
func _exit_tree() -> void:
|
||||
# Clean-up of the plugin goes here.
|
||||
pass
|
|
@ -0,0 +1,7 @@
|
|||
# meta-description: Basic editor script template
|
||||
@tool
|
||||
extends EditorScript
|
||||
|
||||
func _run() -> void:
|
||||
# Called when the script is executed (using File -> Run in Script Editor).
|
||||
pass
|
11
modules/gdscript/editor_templates/Node/default.gd
Normal file
11
modules/gdscript/editor_templates/Node/default.gd
Normal file
|
@ -0,0 +1,11 @@
|
|||
# meta-description: Base template for Node with default Godot cycle methods
|
||||
|
||||
extends _BASE_
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
3
modules/gdscript/editor_templates/Object/empty.gd
Normal file
3
modules/gdscript/editor_templates/Object/empty.gd
Normal file
|
@ -0,0 +1,3 @@
|
|||
# meta-description: Empty template suitable for all Objects
|
||||
|
||||
extends _BASE_
|
16
modules/gdscript/editor_templates/SCsub
Normal file
16
modules/gdscript/editor_templates/SCsub
Normal file
|
@ -0,0 +1,16 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import("env")
|
||||
|
||||
import editor.template_builders as build_template_gd
|
||||
|
||||
env["BUILDERS"]["MakeGDTemplateBuilder"] = Builder(
|
||||
action=env.Run(build_template_gd.make_templates, "Generating GDScript templates header."),
|
||||
suffix=".h",
|
||||
src_suffix=".gd",
|
||||
)
|
||||
|
||||
# Template files
|
||||
templates_sources = Glob("*/*.gd")
|
||||
|
||||
env.Alias("editor_template_gd", [env.MakeGDTemplateBuilder("templates.gen.h", templates_sources)])
|
|
@ -49,6 +49,10 @@
|
|||
#include "tests/gdscript_test_runner.h"
|
||||
#endif
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_settings.h"
|
||||
#endif
|
||||
|
||||
///////////////////////////
|
||||
|
||||
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
|
||||
|
@ -817,10 +821,16 @@ Error GDScript::reload(bool p_keep_state) {
|
|||
basedir = basedir.get_base_dir();
|
||||
}
|
||||
|
||||
if (source.find("%BASE%") != -1) {
|
||||
//loading a template, don't parse
|
||||
// Loading a template, don't parse.
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) {
|
||||
return OK;
|
||||
}
|
||||
#else
|
||||
if (source.find("_BASE_") != -1) {
|
||||
return OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
{
|
||||
String source_path = path;
|
||||
|
|
|
@ -396,7 +396,7 @@ public:
|
|||
_debug_call_stack_pos--;
|
||||
}
|
||||
|
||||
virtual Vector<StackInfo> debug_get_current_stack_info() {
|
||||
virtual Vector<StackInfo> debug_get_current_stack_info() override {
|
||||
if (Thread::get_main_id() != Thread::get_caller_id()) {
|
||||
return Vector<StackInfo>();
|
||||
}
|
||||
|
@ -430,77 +430,76 @@ public:
|
|||
|
||||
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
|
||||
|
||||
virtual String get_name() const;
|
||||
virtual String get_name() const override;
|
||||
|
||||
/* LANGUAGE FUNCTIONS */
|
||||
virtual void init();
|
||||
virtual String get_type() const;
|
||||
virtual String get_extension() const;
|
||||
virtual Error execute_file(const String &p_path);
|
||||
virtual void finish();
|
||||
virtual void init() override;
|
||||
virtual String get_type() const override;
|
||||
virtual String get_extension() const override;
|
||||
virtual Error execute_file(const String &p_path) override;
|
||||
virtual void finish() override;
|
||||
|
||||
/* EDITOR FUNCTIONS */
|
||||
virtual void get_reserved_words(List<String> *p_words) const;
|
||||
virtual bool is_control_flow_keyword(String p_keywords) const;
|
||||
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
|
||||
virtual void get_string_delimiters(List<String> *p_delimiters) const;
|
||||
virtual String _get_processed_template(const String &p_template, const String &p_base_class_name) const;
|
||||
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
|
||||
virtual bool is_using_templates();
|
||||
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
|
||||
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
|
||||
virtual Script *create_script() const;
|
||||
virtual bool has_named_classes() const;
|
||||
virtual bool supports_builtin_mode() const;
|
||||
virtual bool supports_documentation() const;
|
||||
virtual bool can_inherit_from_file() const { return true; }
|
||||
virtual int find_function(const String &p_function, const String &p_code) const;
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
|
||||
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint);
|
||||
virtual void get_reserved_words(List<String> *p_words) const override;
|
||||
virtual bool is_control_flow_keyword(String p_keywords) const override;
|
||||
virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
|
||||
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
|
||||
virtual bool is_using_templates() override;
|
||||
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
|
||||
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
|
||||
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
|
||||
virtual Script *create_script() const override;
|
||||
virtual bool has_named_classes() const override;
|
||||
virtual bool supports_builtin_mode() const override;
|
||||
virtual bool supports_documentation() const override;
|
||||
virtual bool can_inherit_from_file() const override { return true; }
|
||||
virtual int find_function(const String &p_function, const String &p_code) const override;
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
|
||||
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result);
|
||||
virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
|
||||
#endif
|
||||
virtual String _get_indentation() const;
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
|
||||
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
|
||||
virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
|
||||
virtual void remove_named_global_constant(const StringName &p_name);
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
|
||||
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
|
||||
virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
|
||||
virtual void remove_named_global_constant(const StringName &p_name) override;
|
||||
|
||||
/* DEBUGGER FUNCTIONS */
|
||||
|
||||
virtual String debug_get_error() const;
|
||||
virtual int debug_get_stack_level_count() const;
|
||||
virtual int debug_get_stack_level_line(int p_level) const;
|
||||
virtual String debug_get_stack_level_function(int p_level) const;
|
||||
virtual String debug_get_stack_level_source(int p_level) const;
|
||||
virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual ScriptInstance *debug_get_stack_level_instance(int p_level);
|
||||
virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual String debug_get_error() const override;
|
||||
virtual int debug_get_stack_level_count() const override;
|
||||
virtual int debug_get_stack_level_line(int p_level) const override;
|
||||
virtual String debug_get_stack_level_function(int p_level) const override;
|
||||
virtual String debug_get_stack_level_source(int p_level) const override;
|
||||
virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override;
|
||||
virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
|
||||
virtual void reload_all_scripts();
|
||||
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
|
||||
virtual void reload_all_scripts() override;
|
||||
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
|
||||
|
||||
virtual void frame();
|
||||
virtual void frame() override;
|
||||
|
||||
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
|
||||
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
|
||||
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
|
||||
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
|
||||
|
||||
virtual void profiling_start();
|
||||
virtual void profiling_stop();
|
||||
virtual void profiling_start() override;
|
||||
virtual void profiling_stop() override;
|
||||
|
||||
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
|
||||
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
|
||||
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
|
||||
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
|
||||
|
||||
/* LOADER FUNCTIONS */
|
||||
|
||||
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
||||
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
|
||||
|
||||
/* GLOBAL CLASSES */
|
||||
|
||||
virtual bool handles_global_class_type(const String &p_type) const;
|
||||
virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const;
|
||||
virtual bool handles_global_class_type(const String &p_type) const override;
|
||||
virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override;
|
||||
|
||||
void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
|
||||
Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "core/config/engine.h"
|
||||
#include "core/core_constants.h"
|
||||
#include "core/io/file_access.h"
|
||||
#include "editor_templates/templates.gen.h"
|
||||
#include "gdscript_analyzer.h"
|
||||
#include "gdscript_compiler.h"
|
||||
#include "gdscript_parser.h"
|
||||
|
@ -55,68 +56,44 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
|
|||
p_delimiters->push_back("\"\"\" \"\"\"");
|
||||
}
|
||||
|
||||
String GDScriptLanguage::_get_processed_template(const String &p_template, const String &p_base_class_name) const {
|
||||
String processed_template = p_template;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (EDITOR_DEF("text_editor/completion/add_type_hints", false)) {
|
||||
processed_template = processed_template.replace("%INT_TYPE%", ": int");
|
||||
processed_template = processed_template.replace("%STRING_TYPE%", ": String");
|
||||
processed_template = processed_template.replace("%FLOAT_TYPE%", ": float");
|
||||
processed_template = processed_template.replace("%VOID_RETURN%", " -> void");
|
||||
} else {
|
||||
processed_template = processed_template.replace("%INT_TYPE%", "");
|
||||
processed_template = processed_template.replace("%STRING_TYPE%", "");
|
||||
processed_template = processed_template.replace("%FLOAT_TYPE%", "");
|
||||
processed_template = processed_template.replace("%VOID_RETURN%", "");
|
||||
}
|
||||
#else
|
||||
processed_template = processed_template.replace("%INT_TYPE%", "");
|
||||
processed_template = processed_template.replace("%STRING_TYPE%", "");
|
||||
processed_template = processed_template.replace("%FLOAT_TYPE%", "");
|
||||
processed_template = processed_template.replace("%VOID_RETURN%", "");
|
||||
#endif
|
||||
|
||||
processed_template = processed_template.replace("%BASE%", p_base_class_name);
|
||||
processed_template = processed_template.replace("%TS%", _get_indentation());
|
||||
|
||||
return processed_template;
|
||||
}
|
||||
|
||||
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
|
||||
String _template = "extends %BASE%\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"# Declare member variables here. Examples:\n"
|
||||
"# var a%INT_TYPE% = 2\n"
|
||||
"# var b%STRING_TYPE% = \"text\"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"# Called when the node enters the scene tree for the first time.\n"
|
||||
"func _ready()%VOID_RETURN%:\n"
|
||||
"%TS%pass # Replace with function body.\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
|
||||
"#func _process(delta%FLOAT_TYPE%)%VOID_RETURN%:\n"
|
||||
"#%TS%pass\n";
|
||||
|
||||
_template = _get_processed_template(_template, p_base_class_name);
|
||||
|
||||
Ref<GDScript> script;
|
||||
script.instantiate();
|
||||
script->set_source_code(_template);
|
||||
|
||||
return script;
|
||||
}
|
||||
|
||||
bool GDScriptLanguage::is_using_templates() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void GDScriptLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
|
||||
String _template = _get_processed_template(p_script->get_source_code(), p_base_class_name);
|
||||
p_script->set_source_code(_template);
|
||||
Ref<Script> GDScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
|
||||
Ref<GDScript> script;
|
||||
script.instantiate();
|
||||
String processed_template = p_template;
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (!EDITOR_DEF("text_editor/completion/add_type_hints", false)) {
|
||||
processed_template = processed_template.replace(": int", "")
|
||||
.replace(": String", "")
|
||||
.replace(": float", "")
|
||||
.replace(":=", "=")
|
||||
.replace(" -> void", "");
|
||||
}
|
||||
#else
|
||||
processed_template = processed_template.replace(": int", "")
|
||||
.replace(": String", "")
|
||||
.replace(": float", "")
|
||||
.replace(" -> void", "");
|
||||
#endif
|
||||
|
||||
processed_template = processed_template.replace("_BASE_", p_base_class_name)
|
||||
.replace("_CLASS_", p_class_name)
|
||||
.replace("_TS_", _get_indentation());
|
||||
script->set_source_code(processed_template);
|
||||
return script;
|
||||
}
|
||||
|
||||
Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(StringName p_object) {
|
||||
Vector<ScriptLanguage::ScriptTemplate> templates;
|
||||
for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
|
||||
if (TEMPLATES[i].inherit == p_object) {
|
||||
templates.append(TEMPLATES[i]);
|
||||
}
|
||||
}
|
||||
return templates;
|
||||
}
|
||||
|
||||
static void get_function_names_recursively(const GDScriptParser::ClassNode *p_class, const String &p_prefix, Map<int, String> &r_funcs) {
|
||||
|
@ -236,7 +213,7 @@ Script *GDScriptLanguage::create_script() const {
|
|||
/* DEBUGGER FUNCTIONS */
|
||||
|
||||
bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) {
|
||||
//break because of parse error
|
||||
// break because of parse error
|
||||
|
||||
if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) {
|
||||
_debug_parse_err_line = p_line;
|
||||
|
@ -1383,8 +1360,8 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
|
|||
}
|
||||
|
||||
if (!script.ends_with(".gd")) {
|
||||
//not a script, try find the script anyway,
|
||||
//may have some success
|
||||
// not a script, try find the script anyway,
|
||||
// may have some success
|
||||
script = script.get_basename() + ".gd";
|
||||
}
|
||||
|
||||
|
@ -2770,7 +2747,7 @@ void GDScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_t
|
|||
}
|
||||
|
||||
if (indent_stack.size() && indent_stack.back()->get() != tc) {
|
||||
indent_stack.push_back(tc); //this is not right but gets the job done
|
||||
indent_stack.push_back(tc); // this is not right but gets the job done
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -63,3 +63,5 @@ elif env["platform"] == "android":
|
|||
|
||||
if env["tools"]:
|
||||
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
|
||||
|
||||
SConscript("editor_templates/SCsub")
|
||||
|
|
|
@ -55,6 +55,7 @@
|
|||
#endif
|
||||
|
||||
#include "editor/editor_internal_calls.h"
|
||||
#include "editor_templates/templates.gen.h"
|
||||
#include "godotsharp_dirs.h"
|
||||
#include "mono_gd/gd_mono_cache.h"
|
||||
#include "mono_gd/gd_mono_class.h"
|
||||
|
@ -351,57 +352,33 @@ static String get_base_class_name(const String &p_base_class_name, const String
|
|||
return base_class;
|
||||
}
|
||||
|
||||
Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
|
||||
String script_template = "using " BINDINGS_NAMESPACE ";\n"
|
||||
"using System;\n"
|
||||
"\n"
|
||||
"public partial class %CLASS% : %BASE%\n"
|
||||
"{\n"
|
||||
" // Declare member variables here. Examples:\n"
|
||||
" // private int a = 2;\n"
|
||||
" // private string b = \"text\";\n"
|
||||
"\n"
|
||||
" // Called when the node enters the scene tree for the first time.\n"
|
||||
" public override void _Ready()\n"
|
||||
" {\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
"\n"
|
||||
"// // Called every frame. 'delta' is the elapsed time since the previous frame.\n"
|
||||
"// public override void _Process(float delta)\n"
|
||||
"// {\n"
|
||||
"// \n"
|
||||
"// }\n"
|
||||
"}\n";
|
||||
|
||||
// Replaces all spaces in p_class_name with underscores to prevent
|
||||
// invalid C# Script templates from being generated when the object name
|
||||
// has spaces in it.
|
||||
String class_name_no_spaces = p_class_name.replace(" ", "_");
|
||||
String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
|
||||
script_template = script_template.replace("%BASE%", base_class_name)
|
||||
.replace("%CLASS%", class_name_no_spaces);
|
||||
|
||||
Ref<CSharpScript> script;
|
||||
script.instantiate();
|
||||
script->set_source_code(script_template);
|
||||
script->set_name(class_name_no_spaces);
|
||||
|
||||
return script;
|
||||
}
|
||||
|
||||
bool CSharpLanguage::is_using_templates() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
|
||||
String src = p_script->get_source_code();
|
||||
Ref<Script> CSharpLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
|
||||
Ref<CSharpScript> script;
|
||||
script.instantiate();
|
||||
|
||||
String class_name_no_spaces = p_class_name.replace(" ", "_");
|
||||
String base_class_name = get_base_class_name(p_base_class_name, class_name_no_spaces);
|
||||
src = src.replace("%BASE%", base_class_name)
|
||||
.replace("%CLASS%", class_name_no_spaces)
|
||||
.replace("%TS%", _get_indentation());
|
||||
p_script->set_source_code(src);
|
||||
String processed_template = p_template;
|
||||
processed_template = processed_template.replace("_BINDINGS_NAMESPACE_", BINDINGS_NAMESPACE)
|
||||
.replace("_BASE_", base_class_name)
|
||||
.replace("_CLASS_", class_name_no_spaces)
|
||||
.replace("_TS_", _get_indentation());
|
||||
script->set_source_code(processed_template);
|
||||
return script;
|
||||
}
|
||||
|
||||
Vector<ScriptLanguage::ScriptTemplate> CSharpLanguage::get_built_in_templates(StringName p_object) {
|
||||
Vector<ScriptLanguage::ScriptTemplate> templates;
|
||||
for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
|
||||
if (TEMPLATES[i].inherit == p_object) {
|
||||
templates.append(TEMPLATES[i]);
|
||||
}
|
||||
}
|
||||
return templates;
|
||||
}
|
||||
|
||||
String CSharpLanguage::validate_path(const String &p_path) const {
|
||||
|
|
|
@ -463,9 +463,9 @@ public:
|
|||
bool is_control_flow_keyword(String p_keyword) const override;
|
||||
void get_comment_delimiters(List<String> *p_delimiters) const override;
|
||||
void get_string_delimiters(List<String> *p_delimiters) const override;
|
||||
Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const override;
|
||||
bool is_using_templates() override;
|
||||
void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) override;
|
||||
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
|
||||
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
|
||||
/* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
|
||||
List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override {
|
||||
return true;
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
// meta-description: Classic movement for gravity games (platformer, ...)
|
||||
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
public const float Speed = 300.0f;
|
||||
public const float JumpForce = -400.0f;
|
||||
|
||||
// Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
|
||||
public float gravity = (float)ProjectSettings.GetSetting("physics/2d/default_gravity");
|
||||
|
||||
public override void _PhysicsProcess(float delta)
|
||||
{
|
||||
Vector2 motionVelocity = MotionVelocity;
|
||||
|
||||
// Add the gravity.
|
||||
if (!IsOnFloor())
|
||||
motionVelocity.y += gravity * delta;
|
||||
|
||||
// Handle Jump.
|
||||
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
|
||||
motionVelocity.y = JumpForce;
|
||||
|
||||
// Get the input direction and handle the movement/deceleration.
|
||||
// As good practice, you should replace UI actions with custom gameplay actions.
|
||||
Vector2 direction = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
|
||||
if (direction != Vector2.Zero)
|
||||
{
|
||||
motionVelocity.x = direction.x * Speed;
|
||||
}
|
||||
else
|
||||
{
|
||||
motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
|
||||
}
|
||||
|
||||
MotionVelocity = motionVelocity;
|
||||
MoveAndSlide();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
// meta-description: Classic movement for gravity games (FPS, TPS, ...)
|
||||
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
public const float Speed = 5.0f;
|
||||
public const float JumpForce = 4.5f;
|
||||
|
||||
// Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
|
||||
public float gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
|
||||
|
||||
public override void _PhysicsProcess(float delta)
|
||||
{
|
||||
Vector3 motionVelocity = MotionVelocity;
|
||||
|
||||
// Add the gravity.
|
||||
if (!IsOnFloor())
|
||||
motionVelocity.y -= gravity * delta;
|
||||
|
||||
// Handle Jump.
|
||||
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
|
||||
motionVelocity.y = JumpForce;
|
||||
|
||||
// Get the input direction and handle the movement/deceleration.
|
||||
// As good practice, you should replace UI actions with custom gameplay actions.
|
||||
Vector2 inputDir = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
|
||||
Vector3 direction = Transform.basis.Xform(new Vector3(inputDir.x, 0, inputDir.y)).Normalized();
|
||||
if (direction != Vector3.Zero)
|
||||
{
|
||||
motionVelocity.x = direction.x * Speed;
|
||||
motionVelocity.z = direction.z * Speed;
|
||||
}
|
||||
else
|
||||
{
|
||||
motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
|
||||
motionVelocity.z = Mathf.MoveToward(MotionVelocity.z, 0, Speed);
|
||||
}
|
||||
|
||||
MotionVelocity = motionVelocity;
|
||||
MoveAndSlide();
|
||||
}
|
||||
}
|
19
modules/mono/editor_templates/EditorPlugin/plugin.cs
Normal file
19
modules/mono/editor_templates/EditorPlugin/plugin.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
// meta-description: Basic plugin template
|
||||
#if TOOLS
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
[Tool]
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
public override void _EnterTree()
|
||||
{
|
||||
// Initialization of the plugin goes here.
|
||||
}
|
||||
|
||||
public override void _ExitTree()
|
||||
{
|
||||
// Clean-up of the plugin goes here.
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1,14 @@
|
|||
// meta-description: Basic editor script template
|
||||
#if TOOLS
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
[Tool]
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
public override void _Run()
|
||||
{
|
||||
// Called when the script is executed (using File -> Run in Script Editor).
|
||||
}
|
||||
}
|
||||
#endif
|
19
modules/mono/editor_templates/Node/default.cs
Normal file
19
modules/mono/editor_templates/Node/default.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
// meta-description: Base template for Node with default Godot cycle methods
|
||||
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
// Called when the node enters the scene tree for the first time.
|
||||
public override void _Ready()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
public override void _Process(float delta)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
9
modules/mono/editor_templates/Object/empty.cs
Normal file
9
modules/mono/editor_templates/Object/empty.cs
Normal file
|
@ -0,0 +1,9 @@
|
|||
// meta-description: Empty template suitable for all Objects
|
||||
|
||||
using _BINDINGS_NAMESPACE_;
|
||||
using System;
|
||||
|
||||
public partial class _CLASS_ : _BASE_
|
||||
{
|
||||
|
||||
}
|
16
modules/mono/editor_templates/SCsub
Normal file
16
modules/mono/editor_templates/SCsub
Normal file
|
@ -0,0 +1,16 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import("env")
|
||||
|
||||
import editor.template_builders as build_template_cs
|
||||
|
||||
env["BUILDERS"]["MakeCSharpTemplateBuilder"] = Builder(
|
||||
action=env.Run(build_template_cs.make_templates, "Generating C# templates header."),
|
||||
suffix=".h",
|
||||
src_suffix=".cs",
|
||||
)
|
||||
|
||||
# Template files
|
||||
templates_sources = Glob("*/*.cs")
|
||||
|
||||
env.Alias("editor_template_cs", [env.MakeCSharpTemplateBuilder("templates.gen.h", templates_sources)])
|
|
@ -2241,22 +2241,17 @@ void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) co
|
|||
void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
|
||||
}
|
||||
|
||||
Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
|
||||
bool VisualScriptLanguage::is_using_templates() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const {
|
||||
Ref<VisualScript> script;
|
||||
script.instantiate();
|
||||
script->set_instance_base_type(p_base_class_name);
|
||||
return script;
|
||||
}
|
||||
|
||||
bool VisualScriptLanguage::is_using_templates() {
|
||||
return true;
|
||||
}
|
||||
|
||||
void VisualScriptLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {
|
||||
Ref<VisualScript> script = p_script;
|
||||
script->set_instance_base_type(p_base_class_name);
|
||||
}
|
||||
|
||||
bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -554,57 +554,56 @@ public:
|
|||
|
||||
//////////////////////////////////////
|
||||
|
||||
virtual String get_name() const;
|
||||
virtual String get_name() const override;
|
||||
|
||||
/* LANGUAGE FUNCTIONS */
|
||||
virtual void init();
|
||||
virtual String get_type() const;
|
||||
virtual String get_extension() const;
|
||||
virtual Error execute_file(const String &p_path);
|
||||
virtual void finish();
|
||||
virtual void init() override;
|
||||
virtual String get_type() const override;
|
||||
virtual String get_extension() const override;
|
||||
virtual Error execute_file(const String &p_path) override;
|
||||
virtual void finish() override;
|
||||
|
||||
/* EDITOR FUNCTIONS */
|
||||
virtual void get_reserved_words(List<String> *p_words) const;
|
||||
virtual bool is_control_flow_keyword(String p_keyword) const;
|
||||
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
|
||||
virtual void get_string_delimiters(List<String> *p_delimiters) const;
|
||||
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
|
||||
virtual bool is_using_templates();
|
||||
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
|
||||
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
|
||||
virtual Script *create_script() const;
|
||||
virtual bool has_named_classes() const;
|
||||
virtual bool supports_builtin_mode() const;
|
||||
virtual int find_function(const String &p_function, const String &p_code) const;
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
|
||||
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
|
||||
virtual void get_reserved_words(List<String> *p_words) const override;
|
||||
virtual bool is_control_flow_keyword(String p_keyword) const override;
|
||||
virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
|
||||
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
|
||||
virtual bool is_using_templates() override;
|
||||
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
|
||||
virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
|
||||
virtual Script *create_script() const override;
|
||||
virtual bool has_named_classes() const override;
|
||||
virtual bool supports_builtin_mode() const override;
|
||||
virtual int find_function(const String &p_function, const String &p_code) const override;
|
||||
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
|
||||
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
|
||||
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
|
||||
|
||||
/* DEBUGGER FUNCTIONS */
|
||||
|
||||
virtual String debug_get_error() const;
|
||||
virtual int debug_get_stack_level_count() const;
|
||||
virtual int debug_get_stack_level_line(int p_level) const;
|
||||
virtual String debug_get_stack_level_function(int p_level) const;
|
||||
virtual String debug_get_stack_level_source(int p_level) const;
|
||||
virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1);
|
||||
virtual String debug_get_error() const override;
|
||||
virtual int debug_get_stack_level_count() const override;
|
||||
virtual int debug_get_stack_level_line(int p_level) const override;
|
||||
virtual String debug_get_stack_level_function(int p_level) const override;
|
||||
virtual String debug_get_stack_level_source(int p_level) const override;
|
||||
virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
|
||||
|
||||
virtual void reload_all_scripts();
|
||||
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
|
||||
virtual void reload_all_scripts() override;
|
||||
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
|
||||
/* LOADER FUNCTIONS */
|
||||
|
||||
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
||||
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
|
||||
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
|
||||
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
|
||||
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
|
||||
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
|
||||
|
||||
virtual void profiling_start();
|
||||
virtual void profiling_stop();
|
||||
virtual void profiling_start() override;
|
||||
virtual void profiling_stop() override;
|
||||
|
||||
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
|
||||
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max);
|
||||
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
|
||||
virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
|
||||
|
||||
void add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func);
|
||||
void remove_register_func(const String &p_name);
|
||||
|
|
Loading…
Reference in a new issue