CODEOWNERS: Add some more owned files and fix team names
(cherry picked from commit 146f016dcb
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1 changed files with 15 additions and 2 deletions
17
.github/CODEOWNERS
vendored
17
.github/CODEOWNERS
vendored
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@ -2,6 +2,14 @@
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# Each line is a file pattern followed by one or more owners.
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# Owners can be @users, @org/teams or emails
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# Buildsystem
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.* @godotengine/buildsystem
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.github/ @godotengine/buildsystem
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*.py @godotengine/buildsystem
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SConstruct @godotengine/buildsystem
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SCsub @godotengine/buildsystem
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# Core
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/core/ @godotengine/core
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@ -36,6 +44,9 @@ doc_classes/* @godotengine/documentation
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/drivers/unix/ @godotengine/_platforms
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/drivers/windows/ @godotengine/windows
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## Misc
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/drivers/png/ @godotengine/import
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# Editor
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/editor/*debugger* @godotengine/debugger
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@ -130,9 +141,9 @@ doc_classes/* @godotengine/documentation
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# Platform
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/platform/android/ @godotengine/android
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/platform/iphone/ @godotengine/iphone
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/platform/iphone/ @godotengine/ios
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/platform/javascript/ @godotengine/html5
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/platform/x11/ @godotengine/linuxbsd
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/platform/x11/ @godotengine/linux-bsd
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/platform/osx/ @godotengine/macos
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/platform/uwp/ @godotengine/uwp
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/platform/windows/ @godotengine/windows
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@ -146,7 +157,9 @@ doc_classes/* @godotengine/documentation
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/scene/debugger/ @godotengine/debugger
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/scene/gui/ @godotengine/gui-nodes
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/scene/main/ @godotengine/core
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/scene/resources/default_theme/ @godotengine/gui-nodes
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/scene/resources/font.* @godotengine/gui-nodes
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/scene/resources/visual_shader*.* @godotengine/shaders
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# Servers
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