From 9dc81e6ca7c06ea08c600102d5091c39c9f286c2 Mon Sep 17 00:00:00 2001 From: groud Date: Tue, 11 Sep 2018 20:58:01 +0200 Subject: [PATCH] Fix 2D selection --- editor/plugins/canvas_item_editor_plugin.cpp | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index fbf46711653..5d7ae1beee5 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1858,22 +1858,9 @@ bool CanvasItemEditor::_gui_input_select(const Ref &p_event) { // Retrieve the bones _get_bones_at_pos(click, selection); - for (int i = 0; i < selection.size(); i++) { - if (editor_selection->is_selected(selection[i].item)) { - // Drag the node(s) if requested - List selection = _get_edited_canvas_items(); - - drag_type = DRAG_MOVE; - drag_selection = selection; - drag_from = click; - _save_canvas_item_state(drag_selection); - - return true; - } - } - - if (!selection.empty()) + if (!selection.empty()) { canvas_item = selection[0].item; + } if (!canvas_item) { // Start a box selection