diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 292e4d1a7bb..45a30d7bcac 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -271,6 +271,7 @@ void Node::move_child(Node *p_child,int p_pos) { data.children[i]->data.pos=i; } // notification second + move_child_notify(p_child); for (int i=0;inotification( NOTIFICATION_MOVED_IN_PARENT ); @@ -310,6 +311,11 @@ void Node::remove_child_notify(Node *p_child) { // to be used when not wanted } +void Node::move_child_notify(Node *p_child) { + + // to be used when not wanted +} + void Node::set_fixed_process(bool p_process) { if (data.fixed_process==p_process) diff --git a/scene/main/node.h b/scene/main/node.h index 9229e2f9bb5..371a5325ca6 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -142,6 +142,7 @@ protected: virtual void add_child_notify(Node *p_child); virtual void remove_child_notify(Node *p_child); + virtual void move_child_notify(Node *p_child); void remove_and_delete_child(Node *p_child); void _propagate_replace_owner(Node *p_owner,Node* p_by_owner);