Fix code completion drawing under other gui elements.

Raises the z-index of the Script editor when the completion is shown.

fixes #1257
fixes #6690

(cherry picked from commit 6dfa405eac)
This commit is contained in:
Andreas Haas 2016-10-05 10:19:08 +02:00 committed by Rémi Verschelde
parent 0462bf01a2
commit 9e20b39b3d

View file

@ -4103,12 +4103,15 @@ void TextEdit::_confirm_completion() {
void TextEdit::_cancel_code_hint() {
VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
completion_hint="";
update();
}
void TextEdit::_cancel_completion() {
VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 0);
if (!completion_active)
return;
@ -4288,6 +4291,7 @@ void TextEdit::query_code_comple() {
void TextEdit::set_code_hint(const String& p_hint) {
VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
completion_hint=p_hint;
completion_hint_offset=-0xFFFF;
update();
@ -4295,7 +4299,7 @@ void TextEdit::set_code_hint(const String& p_hint) {
void TextEdit::code_complete(const Vector<String> &p_strings) {
VisualServer::get_singleton()->canvas_item_set_z(get_canvas_item(), 1);
completion_strings=p_strings;
completion_active=true;
completion_current="";