Merge pull request #62787 from RandomShaper/vk_object_name
Set default resource names under pure debug in Vulkan RD
This commit is contained in:
commit
9e361bfaaf
1 changed files with 59 additions and 7 deletions
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@ -2004,6 +2004,9 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
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}
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RID id = texture_owner.make_rid(texture);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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if (p_data.size()) {
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for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
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@ -2133,6 +2136,9 @@ RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID
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texture.owner = p_with_texture;
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RID id = texture_owner.make_rid(texture);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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_add_dependency(id, p_with_texture);
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return id;
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@ -2252,6 +2258,9 @@ RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, Dat
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}
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RID id = texture_owner.make_rid(texture);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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@ -2377,6 +2386,9 @@ RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p
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texture.owner = p_with_texture;
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RID id = texture_owner.make_rid(texture);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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_add_dependency(id, p_with_texture);
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return id;
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@ -4082,7 +4094,11 @@ RID RenderingDeviceVulkan::framebuffer_create_empty(const Size2i &p_size, Textur
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framebuffer.size = p_size;
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framebuffer.view_count = 1;
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return framebuffer_owner.make_rid(framebuffer);
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RID id = framebuffer_owner.make_rid(framebuffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check, uint32_t p_view_count) {
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@ -4162,6 +4178,9 @@ RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_tex
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framebuffer.view_count = p_view_count;
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RID id = framebuffer_owner.make_rid(framebuffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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for (int i = 0; i < p_texture_attachments.size(); i++) {
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if (p_texture_attachments[i].is_valid()) {
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@ -4239,7 +4258,11 @@ RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
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VkResult res = vkCreateSampler(device, &sampler_create_info, nullptr, &sampler);
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ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + ".");
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return sampler_owner.make_rid(sampler);
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RID id = sampler_owner.make_rid(sampler);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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/**********************/
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@ -4268,7 +4291,11 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
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_buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, false);
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}
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return vertex_buffer_owner.make_rid(buffer);
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RID id = vertex_buffer_owner.make_rid(buffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
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@ -4429,7 +4456,11 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff
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_buffer_update(&index_buffer, 0, r, data_size);
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_buffer_memory_barrier(index_buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT, false);
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}
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return index_buffer_owner.make_rid(index_buffer);
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RID id = index_buffer_owner.make_rid(index_buffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) {
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@ -5526,7 +5557,11 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
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ERR_FAIL_V_MSG(RID(), error_text);
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}
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return shader_owner.make_rid(shader);
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RID id = shader_owner.make_rid(shader);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) {
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@ -5559,7 +5594,11 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
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_buffer_update(&buffer, 0, r, data_size);
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_buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT, false);
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}
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return uniform_buffer_owner.make_rid(buffer);
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RID id = uniform_buffer_owner.make_rid(buffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, uint32_t p_usage) {
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@ -5630,7 +5669,11 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
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}
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//allocate the view
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return texture_buffer_owner.make_rid(texture_buffer);
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RID id = texture_buffer_owner.make_rid(texture_buffer);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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return id;
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}
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RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) {
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@ -6209,6 +6252,9 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
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uniform_set.shader_id = p_shader;
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RID id = uniform_set_owner.make_rid(uniform_set);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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//add dependencies
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_add_dependency(id, p_shader);
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for (uint32_t i = 0; i < uniform_count; i++) {
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@ -6831,6 +6877,9 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
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#endif
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//create ID to associate with this pipeline
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RID id = render_pipeline_owner.make_rid(pipeline);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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//now add all the dependencies
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_add_dependency(id, p_shader);
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return id;
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@ -6920,6 +6969,9 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<Pi
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//create ID to associate with this pipeline
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RID id = compute_pipeline_owner.make_rid(pipeline);
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#ifdef DEV_ENABLED
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set_resource_name(id, "RID:" + itos(id.get_id()));
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#endif
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//now add all the dependencies
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_add_dependency(id, p_shader);
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return id;
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