diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 810fa701c0e..dcdb7da5ff5 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -4216,9 +4216,13 @@ RID RasterizerStorageGLES2::canvas_light_shadow_buffer_create(int p_width) { glGenTextures(1, &cls->distance); glBindTexture(GL_TEXTURE_2D, cls->distance); if (config.use_rgba_2d_shadows) { - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } else { +#ifdef GLES_OVER_GL glTexImage2D(GL_TEXTURE_2D, 0, GL_R32F, cls->size, cls->height, 0, GL_RED, GL_FLOAT, NULL); +#else + glTexImage2D(GL_TEXTURE_2D, 0, GL_FLOAT, cls->size, cls->height, 0, GL_RED, GL_FLOAT, NULL); +#endif } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -4634,8 +4638,12 @@ void RasterizerStorageGLES2::initialize() { config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float"); config.s3tc_supported = config.extensions.has("GL_EXT_texture_compression_s3tc"); config.etc1_supported = config.extensions.has("GL_OES_compressed_ETC1_RGB8_texture"); - config.use_rgba_2d_shadows = false; +#ifdef GLES_OVER_GL + config.use_rgba_2d_shadows = false; +#else + config.use_rgba_2d_shadows = config.extensions.has("GL_OES_texture_float"); +#endif frame.count = 0; frame.delta = 0; frame.current_rt = NULL;