Add an editor_description
property to Node for documentation purposes
It is implemented using editor-only metadata, in a way similar to edit locking or Position2D gizmo extents. This closes #2082.
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4 changed files with 44 additions and 14 deletions
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@ -174,6 +174,7 @@
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</methods>
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<members>
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<member name="comment" type="bool" setter="set_comment" getter="is_comment" default="false">
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If [code]true[/code], the GraphNode is a comment node.
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</member>
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<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2( 0, 0 )">
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The offset of the GraphNode, relative to the scroll offset of the [GraphEdit].
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@ -299,16 +299,34 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
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if (p_node == get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
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item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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item->set_tooltip(0, TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path() + "\n" + TTR("Type:") + " " + p_node->get_class());
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} else if (p_node != get_scene_node() && p_node->get_filename() != "" && can_open_instance) {
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String tooltip = TTR("Inherits:") + " " + p_node->get_scene_inherited_state()->get_path() + "\n" + TTR("Type:") + " " + p_node->get_class();
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if (p_node->get_editor_description() != String()) {
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tooltip += "\n\n" + p_node->get_editor_description();
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}
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item->set_tooltip(0, tooltip);
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} else if (p_node != get_scene_node() && p_node->get_filename() != "" && can_open_instance) {
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item->add_button(0, get_icon("InstanceOptions", "EditorIcons"), BUTTON_SUBSCENE, false, TTR("Open in Editor"));
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item->set_tooltip(0, TTR("Instance:") + " " + p_node->get_filename() + "\n" + TTR("Type:") + " " + p_node->get_class());
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String tooltip = TTR("Instance:") + " " + p_node->get_filename() + "\n" + TTR("Type:") + " " + p_node->get_class();
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if (p_node->get_editor_description() != String()) {
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tooltip += "\n\n" + p_node->get_editor_description();
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}
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item->set_tooltip(0, tooltip);
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} else {
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StringName type = EditorNode::get_singleton()->get_object_custom_type_name(p_node);
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if (type == StringName())
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if (type == StringName()) {
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type = p_node->get_class();
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item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + type);
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}
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String tooltip = TTR("Type:") + " " + type;
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if (p_node->get_editor_description() != String()) {
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tooltip += "\n\n" + p_node->get_editor_description();
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}
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item->set_tooltip(0, tooltip);
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}
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if (can_open_instance && undo_redo) { //Show buttons only when necessary(SceneTreeDock) to avoid crashes
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@ -1875,6 +1875,19 @@ String Node::get_filename() const {
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return data.filename;
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}
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void Node::set_editor_description(const String &p_editor_description) {
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set_meta("_editor_description_", p_editor_description);
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}
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String Node::get_editor_description() const {
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if (has_meta("_editor_description_")) {
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return get_meta("_editor_description_");
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} else {
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return "";
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}
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}
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void Node::set_editable_instance(Node *p_node, bool p_editable) {
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ERR_FAIL_NULL(p_node);
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@ -2788,6 +2801,10 @@ void Node::_bind_methods() {
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ClassDB::bind_method(D_METHOD("rpc_config", "method", "mode"), &Node::rpc_config);
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ClassDB::bind_method(D_METHOD("rset_config", "property", "mode"), &Node::rset_config);
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ClassDB::bind_method(D_METHOD("_set_editor_description", "editor_description"), &Node::set_editor_description);
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ClassDB::bind_method(D_METHOD("_get_editor_description"), &Node::get_editor_description);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "editor_description", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_editor_description", "_get_editor_description");
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ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
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ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
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@ -2860,10 +2877,6 @@ void Node::_bind_methods() {
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ADD_SIGNAL(MethodInfo("tree_exiting"));
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ADD_SIGNAL(MethodInfo("tree_exited"));
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//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/process" ),"set_process","is_processing") ;
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//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/physics_process" ), "set_physics_process","is_physics_processing") ;
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//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/input" ), "set_process_input","is_processing_input" ) ;
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//ADD_PROPERTY( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), "set_process_unhandled_input","is_processing_unhandled_input" ) ;
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ADD_GROUP("Pause", "pause_");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
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@ -2887,9 +2900,6 @@ void Node::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
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BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey")));
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BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning"));
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//ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index")));
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//ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path")));
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}
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String Node::_get_name_num_separator() {
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@ -318,6 +318,9 @@ public:
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void set_filename(const String &p_filename);
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String get_filename() const;
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void set_editor_description(const String &p_editor_description);
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String get_editor_description() const;
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void set_editable_instance(Node *p_node, bool p_editable);
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bool is_editable_instance(const Node *p_node) const;
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void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances);
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@ -363,8 +366,6 @@ public:
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Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const;
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#endif
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//Node *clone_tree() const;
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// used by editors, to save what has changed only
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void set_scene_instance_state(const Ref<SceneState> &p_state);
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Ref<SceneState> get_scene_instance_state() const;
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