Better fix for visual studio project generation.
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@ -24,4 +24,4 @@ env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX
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if (env['vsproj'])=="yes":
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env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
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for x in common_win:
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
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