Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
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2 changed files with 2 additions and 2 deletions
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@ -1226,7 +1226,7 @@ ProjectManager::ProjectManager() {
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String cp;
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cp.push_back(0xA9);
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cp.push_back(0);
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OS::get_singleton()->set_window_title(_MKSTR(VERSION_NAME) + String(" - ") + TTR("Project Manager") + " - " + cp + " 2008-2017 Juan Linietsky, Ariel Manzur.");
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OS::get_singleton()->set_window_title(_MKSTR(VERSION_NAME) + String(" - ") + TTR("Project Manager") + " - " + cp + " 2008-2017 Juan Linietsky, Ariel Manzur");
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HBoxContainer *top_hb = memnew(HBoxContainer);
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vb->add_child(top_hb);
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@ -530,7 +530,7 @@ void SpatialMaterial::_update_shader() {
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}
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if (detail_uv == DETAIL_UV_2 && !flags[FLAG_UV2_USE_TRIPLANAR]) {
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code += "\tUV2=UV2*uv2_scale+uv2_offset;\n";
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code += "\tUV2=UV2*uv2_scale.xy+uv2_offset.xy;\n";
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}
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if (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR]) {
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//generate tangent and binormal in world space
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