Include .hpp files in VS scons builds. Fixed Typo.
This commit is contained in:
parent
9d98e6d2e4
commit
a025ca5fc6
2 changed files with 3 additions and 1 deletions
|
@ -290,6 +290,8 @@ if selected_platform in platform_list:
|
|||
basename = basename.replace('\\\\', '/')
|
||||
if os.path.isfile(basename + ".h"):
|
||||
env.vs_incs = env.vs_incs + [basename + ".h"]
|
||||
elif os.path.isfile(basename + ".hpp"):
|
||||
env.vs_incs = env.vs_incs + [basename + ".hpp"]
|
||||
if os.path.isfile(basename + ".c"):
|
||||
env.vs_srcs = env.vs_srcs + [basename + ".c"]
|
||||
elif os.path.isfile(basename + ".cpp"):
|
||||
|
|
|
@ -1598,7 +1598,7 @@ def detect_visual_c_compiler_version(tools_env):
|
|||
# and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
|
||||
# the proper vc version that will be called
|
||||
|
||||
# These is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
|
||||
# There is no flag to give to visual c compilers to set the architecture, ie scons bits argument (32,64,ARM etc)
|
||||
# There are many different cl.exe files that are run, and each one compiles & links to a different architecture
|
||||
# As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
|
||||
# is to check the PATH variable and figure out which one will be called first. Code bellow does that and returns:
|
||||
|
|
Loading…
Reference in a new issue