Fix Decal clamping to positive values not being applied to RenderingServer
This means the Decal editor gizmo could be incorrect compared to the actual rendering if you enter a negative value in the inspector.
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@ -32,7 +32,7 @@
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void Decal::set_size(const Vector3 &p_size) {
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size = Vector3(MAX(0.001, p_size.x), MAX(0.001, p_size.y), MAX(0.001, p_size.z));
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RS::get_singleton()->decal_set_size(decal, p_size);
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RS::get_singleton()->decal_set_size(decal, size);
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update_gizmos();
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}
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