Fix usage of index offsets in RenderingDevice
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2 changed files with 8 additions and 10 deletions
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@ -3557,10 +3557,10 @@ void RenderingDevice::draw_list_bind_index_array(DrawListID p_list, RID p_index_
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#ifdef DEBUG_ENABLED
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dl->validation.index_array_max_index = index_array->max_index;
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#endif
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dl->validation.index_array_size = index_array->indices;
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dl->validation.index_array_offset = index_array->offset;
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dl->validation.index_array_count = index_array->indices;
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draw_graph.add_draw_list_bind_index_buffer(index_array->driver_id, index_array->format, index_array->offset);
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const uint64_t offset_bytes = index_array->offset * (index_array->format == INDEX_BUFFER_FORMAT_UINT16 ? sizeof(uint16_t) : sizeof(uint32_t));
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draw_graph.add_draw_list_bind_index_buffer(index_array->driver_id, index_array->format, offset_bytes);
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if (index_array->draw_tracker != nullptr) {
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draw_graph.add_draw_list_usage(index_array->draw_tracker, RDG::RESOURCE_USAGE_INDEX_BUFFER_READ);
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@ -3667,13 +3667,13 @@ void RenderingDevice::draw_list_draw(DrawListID p_list, bool p_use_indices, uint
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ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
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"Procedural vertices can't be used together with indices.");
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ERR_FAIL_COND_MSG(!dl->validation.index_array_size,
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ERR_FAIL_COND_MSG(!dl->validation.index_array_count,
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"Draw command requested indices, but no index buffer was set.");
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ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices,
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"The usage of restart indices in index buffer does not match the render primitive in the pipeline.");
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#endif
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uint32_t to_draw = dl->validation.index_array_size;
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uint32_t to_draw = dl->validation.index_array_count;
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#ifdef DEBUG_ENABLED
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ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
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@ -3683,7 +3683,7 @@ void RenderingDevice::draw_list_draw(DrawListID p_list, bool p_use_indices, uint
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"Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
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#endif
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draw_graph.add_draw_list_draw_indexed(to_draw, p_instances, dl->validation.index_array_offset);
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draw_graph.add_draw_list_draw_indexed(to_draw, p_instances, 0);
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} else {
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uint32_t to_draw;
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@ -1075,9 +1075,8 @@ private:
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uint32_t vertex_array_size = 0;
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uint32_t vertex_max_instances_allowed = 0xFFFFFFFF;
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bool index_buffer_uses_restart_indices = false;
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uint32_t index_array_size = 0;
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uint32_t index_array_count = 0;
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uint32_t index_array_max_index = 0;
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uint32_t index_array_offset = 0;
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Vector<uint32_t> set_formats;
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Vector<bool> set_bound;
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Vector<RID> set_rids;
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@ -1095,8 +1094,7 @@ private:
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#else
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struct Validation {
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uint32_t vertex_array_size = 0;
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uint32_t index_array_size = 0;
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uint32_t index_array_offset;
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uint32_t index_array_count = 0;
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} validation;
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#endif
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};
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