Fix Sprite3D alpha_cut member not being initialized
This commit is contained in:
parent
1ef123c57d
commit
a15721e5c9
1 changed files with 1 additions and 0 deletions
|
@ -294,6 +294,7 @@ SpriteBase3D::SpriteBase3D() {
|
||||||
for (int i = 0; i < FLAG_MAX; i++)
|
for (int i = 0; i < FLAG_MAX; i++)
|
||||||
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
|
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
|
||||||
|
|
||||||
|
alpha_cut = ALPHA_CUT_DISABLED;
|
||||||
axis = Vector3::AXIS_Z;
|
axis = Vector3::AXIS_Z;
|
||||||
pixel_size = 0.01;
|
pixel_size = 0.01;
|
||||||
modulate = Color(1, 1, 1, 1);
|
modulate = Color(1, 1, 1, 1);
|
||||||
|
|
Loading…
Reference in a new issue