Dehardcode version major in editor settings

Follow-up on 7474fc133a.
This commit is contained in:
Rémi Verschelde 2017-01-11 22:38:00 +01:00
parent f698e2be4f
commit a23ffb82bb
2 changed files with 4 additions and 4 deletions

View file

@ -1,6 +1,6 @@
vvv Remove me vvv
*NOTE:* If you using the current master branch / 3.0-alpha version, do not that
*NOTE:* If you using the current master branch / 3.0-alpha version, do note that
breakage is *expected*. Projects from Godot 2.x are expected not to work. Please
wait for the upcoming stabilisation period to report bugs regarding recent changes.

View file

@ -328,12 +328,12 @@ void EditorSettings::create() {
// path at least is validated, so validate config file
config_file_path = config_path+"/"+config_dir+"/editor_settings-3.tres";
String config_file_name = "editor_settings-" + String(_MKSTR(VERSION_MAJOR)) + ".tres";
config_file_path = config_path + "/" + config_dir + "/" + config_file_name;
String open_path = config_file_path;
if (!dir->file_exists("editor_settings-3.tres")) {
if (!dir->file_exists(config_file_name)) {
goto fail;
}