diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index 93db093c8b6..981873b1fe0 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -14,32 +14,50 @@
+ The selected shadow casting flag. See SHADOW_CASTING_SETTING_* constants for values.
+ The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box.
+ The GeometryInstance's max LOD distance.
+ The GeometryInstance's max LOD margin.
+ The GeometryInstance's min LOD distance.
+ The GeometryInstance's min LOD margin.
+ The material override for the whole geometry.
+ If there is a material in material_override, it will be used instead of any material set in any material slot of the mesh.
+ If [code]true[/code] this GeometryInstance will be used when baking lights using a [GIProbe] and/or any other form of baked lighting.
+ Will not cast any shadows.
+ Will cast shadows from all visible faces in the GeometryInstance.
+ Will take culling into account, so faces not being rendered will not be taken into account when shadow casting.
+ Will cast shadows from all visible faces in the GeometryInstance.
+ Will not take culling into account, so all faces will be taken into account when shadow casting.
+ Will only show the shadows casted from this object.
+ In other words: The actual mesh will not be visible, only the shadows casted from the mesh.
+ Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting.
+ Added documentation for GeometryInstance and VisualInstance
diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml
index 2c9fe4f43ed..bd668807192 100644
--- a/doc/classes/VisualInstance.xml
+++ b/doc/classes/VisualInstance.xml
@@ -13,12 +13,15 @@
+ Returns the [AABB] (also known as the bounding box) for this VisualInstance.
+ Returns the transformed [AABB] (also known as the bounding box) for this VisualInstance.
+ Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Spatial]s [Transform]
@@ -27,11 +30,15 @@
+ Sets the base of the VisualInstance, which changes how the engine handles the VisualInstance under the hood.
+ It is recommended to only use set_base if you know what you're doing.
+ The render layer(s) this VisualInstance is drawn on.
+ This object will only be visible for [Camera]s whose cull mask includes the render object this VisualInstance is set to.