Merge pull request #37523 from 1abinitio1/master

Add option for editor freelook camera sensitivity
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Rémi Verschelde 2020-04-29 11:20:13 +02:00 committed by GitHub
commit a277c89556
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 3 additions and 1 deletions

View file

@ -561,6 +561,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// 3D: Freelook
_initial_set("editors/3d/freelook/freelook_navigation_scheme", false);
hints["editors/3d/freelook/freelook_navigation_scheme"] = PropertyInfo(Variant::INT, "editors/3d/freelook/freelook_navigation_scheme", PROPERTY_HINT_ENUM, "Default,Partially Axis-Locked (id Tech),Fully Axis-Locked (Minecraft)");
_initial_set("editors/3d/freelook/freelook_sensitivity", 0.4);
hints["editors/3d/freelook/freelook_sensitivity"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_sensitivity", PROPERTY_HINT_RANGE, "0.0, 2, 0.01");
_initial_set("editors/3d/freelook/freelook_inertia", 0.1);
hints["editors/3d/freelook/freelook_inertia"] = PropertyInfo(Variant::FLOAT, "editors/3d/freelook/freelook_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
_initial_set("editors/3d/freelook/freelook_base_speed", 5.0);

View file

@ -2166,7 +2166,7 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
_menu_option(VIEW_PERSPECTIVE);
}
real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity");
real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");