Fixes property revert after saving instanced scene

This commit is contained in:
Haoyu Qiu 2020-10-27 00:07:09 +08:00
parent 825ab3b784
commit a2c1593f25

View file

@ -358,10 +358,6 @@ bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) {
Node *node = p_node;
while (node) {
if (node->get_scene_instance_state().is_valid()) {
might_be = true;
break;
}
if (node == edited_scene) {
if (node->get_scene_inherited_state().is_valid()) {
might_be = true;
@ -370,6 +366,10 @@ bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) {
might_be = false;
break;
}
if (node->get_scene_instance_state().is_valid()) {
might_be = true;
break;
}
node = node->get_owner();
}