Websocket module properly recognize UWP (by @vnen)

This commit is contained in:
George Marques 2018-02-20 15:03:57 +01:00 committed by Fabio Alessandrelli
parent ad5ac052a4
commit a2ef49f8b9

View file

@ -54,7 +54,7 @@ thirdparty_sources = [
if env_lws["platform"] == "android": # Builtin getifaddrs
thirdparty_sources += ["misc/getifaddrs.c"]
if env_lws["platform"] == "windows": # Winsock
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
else: # Unix socket
thirdparty_sources += ["plat/lws-plat-unix.c"]
@ -75,7 +75,10 @@ else:
mbedtls_includes = "#thirdparty/mbedtls/include"
env_lws.Append(CPPPATH=[mbedtls_includes])
if env_lws["platform"] == "windows":
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
if env_lws["platform"] == "uwp":
env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
env_lws.add_source_files(env.modules_sources, "*.cpp")