Websocket module properly recognize UWP (by @vnen)
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1 changed files with 5 additions and 2 deletions
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@ -54,7 +54,7 @@ thirdparty_sources = [
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if env_lws["platform"] == "android": # Builtin getifaddrs
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thirdparty_sources += ["misc/getifaddrs.c"]
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if env_lws["platform"] == "windows": # Winsock
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if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
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thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
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else: # Unix socket
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thirdparty_sources += ["plat/lws-plat-unix.c"]
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@ -75,7 +75,10 @@ else:
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mbedtls_includes = "#thirdparty/mbedtls/include"
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env_lws.Append(CPPPATH=[mbedtls_includes])
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if env_lws["platform"] == "windows":
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if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
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env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
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if env_lws["platform"] == "uwp":
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env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
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env_lws.add_source_files(env.modules_sources, "*.cpp")
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