disable stop button if the scene is not running
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7983fb95b0
commit
a30a78dfdb
1 changed files with 4 additions and 1 deletions
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@ -1604,7 +1604,7 @@ void EditorNode::_edit_current() {
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if (main_plugin) {
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// special case if use of external editor is true
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if (main_plugin->get_name() == "Script" && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))){
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if (main_plugin->get_name() == "Script" && bool(EditorSettings::get_singleton()->get("external_editor/use_external_editor"))) {
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main_plugin->edit(current_obj);
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}
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@ -1876,6 +1876,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
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play_button->set_pressed(true);
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play_button->set_icon(gui_base->get_icon("Reload", "EditorIcons"));
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}
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stop_button->set_disabled(false);
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_playing_edited = p_current;
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}
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@ -2571,6 +2572,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons"));
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play_custom_scene_button->set_pressed(false);
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play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
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stop_button->set_disabled(true);
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//pause_button->set_pressed(false);
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if (bool(EDITOR_DEF("run/always_close_output_on_stop", false))) {
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for (int i = 0; i < bottom_panel_items.size(); i++) {
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@ -5596,6 +5598,7 @@ EditorNode::EditorNode() {
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stop_button->set_icon(gui_base->get_icon("MainStop", "EditorIcons"));
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stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP));
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stop_button->set_tooltip(TTR("Stop the scene."));
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stop_button->set_disabled(true);
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stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8));
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run_native = memnew(EditorRunNative);
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