Added GDNative copy constructor for PoolVectors Read and Write

This commit is contained in:
Marc Gilleron 2018-01-18 02:44:37 +01:00
parent 1699978e24
commit a3937e1220
3 changed files with 168 additions and 0 deletions

View file

@ -700,6 +700,10 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
// read accessor functions
//
godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other) {
PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other;
return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(*other));
}
const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) {
const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read;
return read->ptr();
@ -713,6 +717,10 @@ void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_
memdelete((PoolVector<uint8_t>::Read *)p_read);
}
godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other) {
PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other;
return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(*other));
}
const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) {
const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read;
return read->ptr();
@ -726,6 +734,10 @@ void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_ac
memdelete((PoolVector<godot_int>::Read *)p_read);
}
godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other) {
PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other;
return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(*other));
}
const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) {
const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read;
return read->ptr();
@ -739,6 +751,10 @@ void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_
memdelete((PoolVector<godot_real>::Read *)p_read);
}
godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other) {
PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other;
return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(*other));
}
const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) {
const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read;
return (const godot_string *)read->ptr();
@ -752,6 +768,10 @@ void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_r
memdelete((PoolVector<String>::Read *)p_read);
}
godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other) {
PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other;
return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(*other));
}
const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) {
const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read;
return (const godot_vector2 *)read->ptr();
@ -765,6 +785,10 @@ void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array
memdelete((PoolVector<Vector2>::Read *)p_read);
}
godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other) {
PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other;
return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(*other));
}
const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) {
const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read;
return (const godot_vector3 *)read->ptr();
@ -778,6 +802,10 @@ void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array
memdelete((PoolVector<Vector2>::Read *)p_read);
}
godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other) {
PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other;
return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(*other));
}
const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) {
const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read;
return (const godot_color *)read->ptr();
@ -795,6 +823,10 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
// write accessor functions
//
godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other) {
PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other;
return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(*other));
}
uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) {
PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
return write->ptr();
@ -808,6 +840,10 @@ void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_writ
memdelete((PoolVector<uint8_t>::Write *)p_write);
}
godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other) {
PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other;
return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(*other));
}
godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) {
PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
return write->ptr();
@ -821,6 +857,10 @@ void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_
memdelete((PoolVector<godot_int>::Write *)p_write);
}
godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other) {
PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other;
return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(*other));
}
godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) {
PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
return write->ptr();
@ -834,6 +874,10 @@ void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_writ
memdelete((PoolVector<godot_real>::Write *)p_write);
}
godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other) {
PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other;
return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(*other));
}
godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) {
PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
return (godot_string *)write->ptr();
@ -847,6 +891,10 @@ void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_
memdelete((PoolVector<String>::Write *)p_write);
}
godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other) {
PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other;
return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(*other));
}
godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) {
PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
return (godot_vector2 *)write->ptr();
@ -860,6 +908,10 @@ void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_arra
memdelete((PoolVector<Vector2>::Write *)p_write);
}
godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other) {
PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other;
return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(*other));
}
godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) {
PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
return (godot_vector3 *)write->ptr();
@ -873,6 +925,10 @@ void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_arra
memdelete((PoolVector<Vector3>::Write *)p_write);
}
godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other) {
PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other;
return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(*other));
}
godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) {
PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
return (godot_color *)write->ptr();

View file

@ -2089,6 +2089,13 @@
["godot_pool_color_array *", "p_self"]
]
},
{
"name": "godot_pool_byte_array_read_access_copy",
"return_type": "godot_pool_byte_array_read_access *",
"arguments": [
["const godot_pool_byte_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_byte_array_read_access_ptr",
"return_type": "const uint8_t *",
@ -2111,6 +2118,13 @@
["godot_pool_byte_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_int_array_read_access_copy",
"return_type": "godot_pool_int_array_read_access *",
"arguments": [
["const godot_pool_int_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_int_array_read_access_ptr",
"return_type": "const godot_int *",
@ -2133,6 +2147,13 @@
["godot_pool_int_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_real_array_read_access_copy",
"return_type": "godot_pool_real_array_read_access *",
"arguments": [
["const godot_pool_real_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_real_array_read_access_ptr",
"return_type": "const godot_real *",
@ -2155,6 +2176,13 @@
["godot_pool_real_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_string_array_read_access_copy",
"return_type": "godot_pool_string_array_read_access *",
"arguments": [
["const godot_pool_string_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_string_array_read_access_ptr",
"return_type": "const godot_string *",
@ -2177,6 +2205,13 @@
["godot_pool_string_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_vector2_array_read_access_copy",
"return_type": "godot_pool_vector2_array_read_access *",
"arguments": [
["const godot_pool_vector2_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_vector2_array_read_access_ptr",
"return_type": "const godot_vector2 *",
@ -2199,6 +2234,13 @@
["godot_pool_vector2_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_vector3_array_read_access_copy",
"return_type": "godot_pool_vector3_array_read_access *",
"arguments": [
["const godot_pool_vector3_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_vector3_array_read_access_ptr",
"return_type": "const godot_vector3 *",
@ -2221,6 +2263,13 @@
["godot_pool_vector3_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_color_array_read_access_copy",
"return_type": "godot_pool_color_array_read_access *",
"arguments": [
["const godot_pool_color_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_color_array_read_access_ptr",
"return_type": "const godot_color *",
@ -2243,6 +2292,13 @@
["godot_pool_color_array_read_access *", "p_read"]
]
},
{
"name": "godot_pool_byte_array_write_access_copy",
"return_type": "godot_pool_byte_array_write_access *",
"arguments": [
["const godot_pool_byte_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_byte_array_write_access_ptr",
"return_type": "uint8_t *",
@ -2265,6 +2321,13 @@
["godot_pool_byte_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_int_array_write_access_copy",
"return_type": "godot_pool_int_array_write_access *",
"arguments": [
["const godot_pool_int_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_int_array_write_access_ptr",
"return_type": "godot_int *",
@ -2287,6 +2350,13 @@
["godot_pool_int_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_real_array_write_access_copy",
"return_type": "godot_pool_real_array_write_access *",
"arguments": [
["const godot_pool_real_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_real_array_write_access_ptr",
"return_type": "godot_real *",
@ -2309,6 +2379,13 @@
["godot_pool_real_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_string_array_write_access_copy",
"return_type": "godot_pool_string_array_write_access *",
"arguments": [
["const godot_pool_string_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_string_array_write_access_ptr",
"return_type": "godot_string *",
@ -2331,6 +2408,13 @@
["godot_pool_string_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_vector2_array_write_access_copy",
"return_type": "godot_pool_vector2_array_write_access *",
"arguments": [
["const godot_pool_vector2_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_vector2_array_write_access_ptr",
"return_type": "godot_vector2 *",
@ -2353,6 +2437,13 @@
["godot_pool_vector2_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_vector3_array_write_access_copy",
"return_type": "godot_pool_vector3_array_write_access *",
"arguments": [
["const godot_pool_vector3_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_vector3_array_write_access_ptr",
"return_type": "godot_vector3 *",
@ -2375,6 +2466,13 @@
["godot_pool_vector3_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_color_array_write_access_copy",
"return_type": "godot_pool_color_array_write_access *",
"arguments": [
["const godot_pool_color_array_write_access *", "p_write"]
]
},
{
"name": "godot_pool_color_array_write_access_ptr",
"return_type": "godot_color *",

View file

@ -383,30 +383,37 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
// read accessor functions
//
godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other);
const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);
void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);
void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);
godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other);
const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);
void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);
void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);
godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other);
const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);
void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);
void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);
godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other);
const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);
void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);
void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);
godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other);
const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);
void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);
void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);
godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other);
const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);
void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);
void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);
godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other);
const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);
void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);
void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);
@ -415,30 +422,37 @@ void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_rea
// write accessor functions
//
godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other);
uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);
void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);
void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);
godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other);
godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);
void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);
void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);
godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other);
godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);
void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);
void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);
godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other);
godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);
void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);
void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);
godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other);
godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);
void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);
void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);
godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other);
godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);
void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);
void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);
godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other);
godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);
void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);
void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);