diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 949b6e6098a..9a8dc62e4e2 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2200,9 +2200,7 @@ void TextEdit::_gui_input(const Ref &p_gui_input) { k->set_shift(false); } - if (!k->get_command()) { - _reset_caret_blink_timer(); - } + _reset_caret_blink_timer(); // save here for insert mode, just in case it is cleared in the following section bool had_selection = selection.active;