Merge pull request #48028 from smix8/issue_47337_broken_navagent3d_callback
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commit
a3fbc0b4e5
1 changed files with 7 additions and 2 deletions
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@ -34,6 +34,8 @@
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#include "servers/navigation_server_3d.h"
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void NavigationAgent3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent3D::get_rid);
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ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent3D::set_target_desired_distance);
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ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent3D::get_target_desired_distance);
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@ -95,8 +97,11 @@ void NavigationAgent3D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_READY: {
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agent_parent = Object::cast_to<Node3D>(get_parent());
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NavigationServer3D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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if (agent_parent != nullptr) {
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// place agent on navigation map first or else the RVO agent callback creation fails silently later
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NavigationServer3D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_3d()->get_navigation_map());
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NavigationServer3D::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
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}
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set_physics_process_internal(true);
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} break;
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case NOTIFICATION_EXIT_TREE: {
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