Properly handle CSGShape parent and visibility updates

This commit is contained in:
hoontee 2022-03-09 11:18:00 -06:00
parent fd082ec39a
commit a4088a995c
No known key found for this signature in database
GPG key ID: 9127B4226D53242B
2 changed files with 101 additions and 79 deletions

View file

@ -118,7 +118,7 @@ bool CSGShape::get_collision_layer_bit(int p_bit) const {
}
bool CSGShape::is_root_shape() const {
return !parent;
return !parent_shape;
}
void CSGShape::set_snap(float p_snap) {
@ -129,13 +129,13 @@ float CSGShape::get_snap() const {
return snap;
}
void CSGShape::_make_dirty() {
if (!is_inside_tree()) {
return;
void CSGShape::_make_dirty(bool p_parent_removing) {
if ((p_parent_removing || is_root_shape()) && !dirty) {
call_deferred("_update_shape"); // Must be deferred; otherwise, is_root_shape() will use the previous parent
}
if (parent) {
parent->_make_dirty();
if (!is_root_shape()) {
parent_shape->_make_dirty();
} else if (!dirty) {
call_deferred("_update_shape");
}
@ -157,7 +157,7 @@ CSGBrush *CSGShape::_get_brush() {
if (!child) {
continue;
}
if (!child->is_visible_in_tree()) {
if (!child->is_visible()) {
continue;
}
@ -273,7 +273,7 @@ void CSGShape::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const f
}
void CSGShape::_update_shape() {
if (parent || !is_inside_tree()) {
if (!is_root_shape()) {
return;
}
@ -338,27 +338,6 @@ void CSGShape::_update_shape() {
}
}
// Update collision faces.
if (root_collision_shape.is_valid()) {
PoolVector<Vector3> physics_faces;
physics_faces.resize(n->faces.size() * 3);
PoolVector<Vector3>::Write physicsw = physics_faces.write();
for (int i = 0; i < n->faces.size(); i++) {
int order[3] = { 0, 1, 2 };
if (n->faces[i].invert) {
SWAP(order[1], order[2]);
}
physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
}
root_collision_shape->set_faces(physics_faces);
}
//fill arrays
{
for (int i = 0; i < n->faces.size(); i++) {
@ -457,7 +436,34 @@ void CSGShape::_update_shape() {
}
set_base(root_mesh->get_rid());
_update_collision_faces();
}
void CSGShape::_update_collision_faces() {
if (use_collision && is_root_shape() && root_collision_shape.is_valid()) {
CSGBrush *n = _get_brush();
ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush.");
PoolVector<Vector3> physics_faces;
physics_faces.resize(n->faces.size() * 3);
PoolVector<Vector3>::Write physicsw = physics_faces.write();
for (int i = 0; i < n->faces.size(); i++) {
int order[3] = { 0, 1, 2 };
if (n->faces[i].invert) {
SWAP(order[1], order[2]);
}
physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
}
root_collision_shape->set_faces(physics_faces);
}
}
AABB CSGShape::get_aabb() const {
return node_aabb;
}
@ -489,60 +495,74 @@ PoolVector<Face3> CSGShape::get_faces(uint32_t p_usage_flags) const {
}
void CSGShape::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
Node *parentn = get_parent();
if (parentn) {
parent = Object::cast_to<CSGShape>(parentn);
if (parent) {
set_base(RID());
root_mesh.unref();
switch (p_what) {
case NOTIFICATION_PARENTED: {
Node *parentn = get_parent();
if (parentn) {
parent_shape = Object::cast_to<CSGShape>(parentn);
if (parent_shape) {
set_base(RID());
root_mesh.unref();
}
}
}
if (!brush || parent_shape) {
// Update this node if uninitialized, or both this node and its new parent if it gets added to another CSG shape
_make_dirty();
}
last_visible = is_visible();
} break;
if (use_collision && is_root_shape()) {
root_collision_shape.instance();
root_collision_instance = RID_PRIME(PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC));
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
PhysicsServer::get_singleton()->body_add_shape(root_collision_instance, root_collision_shape->get_rid());
PhysicsServer::get_singleton()->body_set_space(root_collision_instance, get_world()->get_space());
PhysicsServer::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
}
case NOTIFICATION_UNPARENTED: {
if (!is_root_shape()) {
// Update this node and its previous parent only if it's currently being removed from another CSG shape
_make_dirty(true); // Must be forced since is_root_shape() uses the previous parent
}
parent_shape = nullptr;
} break;
_make_dirty();
}
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_root_shape() && last_visible != is_visible()) {
// Update this node's parent only if its own visibility has changed, not the visibility of parent nodes
parent_shape->_make_dirty();
}
last_visible = is_visible();
} break;
if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
}
}
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_root_shape()) {
// Update this node's parent only if its own transformation has changed, not the transformation of parent nodes
parent_shape->_make_dirty();
}
} break;
if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
if (parent) {
parent->_make_dirty();
}
}
case NOTIFICATION_ENTER_TREE: {
if (use_collision && is_root_shape()) {
root_collision_shape.instance();
root_collision_instance = PhysicsServer::get_singleton()->body_create();
PhysicsServer::get_singleton()->body_set_mode(root_collision_instance, PhysicsServer::BODY_MODE_STATIC);
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
PhysicsServer::get_singleton()->body_add_shape(root_collision_instance, root_collision_shape->get_rid());
PhysicsServer::get_singleton()->body_set_space(root_collision_instance, get_world()->get_space());
PhysicsServer::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
_update_collision_faces();
}
} break;
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (parent) {
parent->_make_dirty();
}
}
case NOTIFICATION_EXIT_TREE: {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->free(root_collision_instance);
root_collision_instance = RID();
root_collision_shape.unref();
}
} break;
if (p_what == NOTIFICATION_EXIT_TREE) {
if (parent) {
parent->_make_dirty();
}
parent = nullptr;
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->free(root_collision_instance);
root_collision_instance = RID();
root_collision_shape.unref();
}
_make_dirty();
case NOTIFICATION_TRANSFORM_CHANGED: {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
}
} break;
}
}
@ -643,7 +663,7 @@ void CSGShape::_bind_methods() {
CSGShape::CSGShape() {
operation = OPERATION_UNION;
parent = nullptr;
parent_shape = nullptr;
brush = nullptr;
dirty = false;
snap = 0.001;

View file

@ -52,13 +52,14 @@ public:
private:
Operation operation;
CSGShape *parent;
CSGShape *parent_shape;
CSGBrush *brush;
AABB node_aabb;
bool dirty;
bool last_visible = false;
float snap;
bool use_collision;
@ -104,11 +105,12 @@ private:
const tbool bIsOrientationPreserving, const int iFace, const int iVert);
void _update_shape();
void _update_collision_faces();
protected:
void _notification(int p_what);
virtual CSGBrush *_build_brush() = 0;
void _make_dirty();
void _make_dirty(bool p_parent_removing = false);
static void _bind_methods();